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Alex Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of death around his neck, and a nunchaku on his belt. He has silver hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: Born to a pair of adventurers, Alex grew up listening to his father's many stories. After coming to the age of reason, Alex took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and wants to work out more often

Ideals: Fighting, Athletic, Gifted. Bonds: Attractive, Adventurer. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Alex Melancon, Male Human Cleric 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 12 (+1)14 (+2) 14 (+2)14 (+2)
Skills Intimidation +4, Stealth -1
Senses Passive Perception 12
Languages Common, Auran, Gnoll
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Carnelian (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Gilbert Bradly, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He usually wears his violet robe and has his morningstar always slung over his shoulder. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of a Ruler, who enjoyed hunting, Gilbert was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: To get a good night's sleep; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Insomniac, Secretive, Insane. Bonds: Nature. Occupation: Shepherd

Voice: Complex vocabulary, royal

Attributes [hide]

Gilbert Bradly, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Trey Wordsworth, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and is dressed in a clean brown cloak covering his clean studded leather. His long blonde hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a Assassin, his father struggled to pay the bills. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: To prove his worth to the world; and nothing but the best is good enough for him

Ideals: Impeccable, Opinionated. Flaws: Impulsive. Bonds: Poor, Adventurer. Occupation: Fisher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Wordsworth, Male Human Druid 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills Arcana +3, Medicine +6
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs


Diggory Thackeray, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight black one piece outfit complete with pants, hood, and a cape. With a patchy chestnut beard and wild chestnut hair. He has amber eyes and a black hat with a brown feather.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to loving parents in a slum to the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Joker, Impeccable. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Sailor

Voice: Nasally tone

Attributes [hide]

Diggory Thackeray, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 46 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)18 (+4) 10 (+0)9 (-1)
Skills Sleight of Hand +2, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Aquan, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 35000 sp. 6 Acid flasks. 1 Tanglefoot bags. 6 Acid flasks.


Social Check DCs


Hubert Harlan, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries tridents. His hair is red and curly. He tend to wears goggles to shield his eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Joker, Entrepeneur. Bonds: Attractive, Slave. Occupation: Bounty Hunter

Voice: Gruff and masculine

Attributes [hide]

Hubert Harlan, Male Human Warrior 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)6 (-2) 13 (+1)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs

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