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Advanced [show]


Diggory Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in brown turtlenecks beneath a green coat with grey slacks. His hair is greying and his face has many wrinkles. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Diggory is combative with any and all who dare try his patience in the slightest.

History: Diggory lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Stylist and was forced into it by his family.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Family, Slave. Occupation: Stylist

Voice: Boston accent

Attributes [hide]

Diggory Harley, Male Human Rogue 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 11 (+0)5 (-3) 11 (+0)10 (+0)
Skills Animal Handling +2, History -1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Bertram Weston, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He very much looks the part of a Barber. His whole body is exceptionally muscular. His silver hair is cut jaggedly and amateurishly. His eyes are gray and he is always smoking a pipe.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Bertram was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Rich. Occupation: Barber

Voice: Aggressive tone

Attributes [hide]

Bertram Weston, Male Human Fighter 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 43 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)14 (+2) 14 (+2)12 (+1)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Auran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 80 pp. Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1800 gp). Golden circlet with four aquamarines (2000 gp). Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Adam Vance, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a long chestnut beard with little hanging trinkets. His hazel eyes are passionate and lively.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Adventurer soon after.

Motivation: To be a Shepherd again; and wants to work out more often

Ideals: Optimist, Extrovert, Athletic. Bonds: Military, Job. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Adam Vance, Male Human Monk 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)10 (+0) 14 (+2)11 (+0)
Skills Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a blue shirt with thin tan vertical stripes and brown pants. His chestnut hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a bit of a xeno-phobe, disliking non-Humans.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. He has set out to sabotage the competition.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Artistic. Flaws: Racist, Depressed. Bonds: Adventurer, Job. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Geoffrey Lindsey, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)11 (+0) 14 (+2)14 (+2)
Skills Athletics +5, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs


Thomas Milton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His hair is cut close to his head. His amber eyes have a joyful gleam in them most of the time.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of specialists.

Motivation: Money/treasure; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Shy, Secretive. Bonds: Attractive, Poor. Occupation: Sellsword

Voice: Irish accent

Attributes [hide]

Thomas Milton, Male Human Expert 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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