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NPC Generator

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Advanced [show]


Kody Blankley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length red hair. His brown unseeing eyes seem to look past you.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Entrepeneur. Flaws: Disease, Antagonistic. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Kody Blankley, Male Human Wizard 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 15 (+2)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +5, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 1900 sp.


Social Check DCs


Gomory Payton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His black hair is heavily combed to the right. This violet eyed northerner is not easily forgotten.

Personality: Gomory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: He got into the Fletcher business at a young age. His childhood dream was to be a Apothecary, but he was a colossal failure. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: Meet up once more with his childhood friend; and to be a apothecary again

Ideals: Extrovert, Gifted. Bonds: Adventurer, Job. Occupation: Fletcher

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Payton, Male Human Fighter 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)6 (-2) 11 (+0)17 (+3)
Skills Persuasion +5, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 27000 sp.


Social Check DCs


Wymar Lindsay, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and usually wears his grey robe and has his nunchaku always slung over his shoulder. His skin is also unnaturally pale. His long auburn hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his mother and his sister before him, after school he went straight into learning to become a Banker. He then took over the family business and is one of the better Banker for hire.

Motivation: Expand his business.

Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Religious, Job. Occupation: Banker

Voice: Draws out vowels

Attributes [hide]

Wymar Lindsay, Male Human Monk 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Wymar Copeland, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Wymar hails from a village terrorized by giants. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He struck the Fletcher job and began his own company from there.

Motivation: Wants to raise his children well; and find a way to reverse the transformation of his brother

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Job, Enemies, Family. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Wymar Copeland, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)9 (-1) 12 (+1)14 (+2)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Peter Milton, Male Human [Permalink]

Personal [hide]

Description: A 5'7" western man, he wears professional attire. His blonde hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Peter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He misses his home and complains about the freezing weather, even in summer.

History: A powerful wizard made him what he is. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Bonds: Attractive, Immigrant, Mentor, Rich. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Peter Milton, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 7 (-2)15 (+2)
Skills Insight +1, Medicine +1
Senses Passive Perception 8
Languages Common, Draconic, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 400 gp.


Social Check DCs

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