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Advanced [show]


William Snowdon, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his sai. He wears a wide-brimmed hat to cover his moderate length red hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carter arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Carter

Voice: Scratchy, weak

Attributes [hide]

William Snowdon, Male Human Monk 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)8 (-1) 13 (+1)13 (+1)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp. Moss agate (12 gp).


Social Check DCs


Theobald Bradly, Male Human [Permalink]

Personal [hide]

Description: He wears a green broad hat and green clothes. His skin is fair and his fingers are delicate and long. His hair is brown and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to loving parents in a slum to the south. His first spouse was a Baker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: To clean up the streets; and to protect his home

Ideals: Persistence. Bonds: Attractive, Adventurer, Poor, Family, Guardian. Occupation: Guard

Voice: Farmer accent

Attributes [hide]

Theobald Bradly, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Goblin, Undercommon, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerard Winchester, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is singed and shortened. He has several tiny sapphire earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Further he is a bit of a stoner and is frequently out of it.

History: Gerard was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich, Job, Adventurer. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Gerard Winchester, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 6 (-2)16 (+3) 10 (+0)14 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2600 sp. Peridot (70 gp). Tourmaline (110 gp). 4 Antitoxin. 2 Smokesticks.


Social Check DCs


Trey Ryley, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a white collared shirt and tan pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His blonde hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the east. His father was a soldier and died while he was still young. Trey was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and he is content

Flaws: Ugly, Emotional, Shy. Bonds: Poor. Occupation: Layabout

Voice: growls and snarls, animalistic

Attributes [hide]

Trey Ryley, Male Human Ranger 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 10 (+0)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 12000 sp.


Social Check DCs


Dustin Ansley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is black and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Impulsive, Hedonist. Bonds: Slave, Adventurer. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Dustin Ansley, Male Human Druid 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)16 (+3) 9 (-1)10 (+0)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Undercommon, Celestial, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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