Henry Beverly, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. His silver hair is slicked back into a classic pompadour. His eyes are likewise amber. His teeth are white and perfect.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Logical, Impeccable. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Roofer
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2700 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Solid gold idol (200 gp). Brass mug with jade inlays (300 gp). 1 Silk rope. 1 Bullseye lantern. 1 Masterwork Musical instrument.
Lance Conway, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a perfectly clean shirt and pair of pants. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: Lance wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He also has developed a complete distrust of the Armorer profession.
History: When he was but 4 years old his parents immigrated from the south. His mother had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 12 years.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Athletic, Disciplined. Bonds: Attractive, Job, Immigrant, Rich. Occupation: Bounty Hunter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 80 pp.
Trym Thackeray, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'2". He wears bulky red painted plate armor. His golden hair and beard is wavy and long. He has gleaming, smiling amber eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born in the west his family was never financially stable. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and he wants to meet his childhood hero
Ideals: Philantrophist, Entrepeneur. Bonds: Poor, Adventurer, Enemies. Occupation: Herbalist
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 57 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 700 gp. 1 Minor magic item.
Hunter Richie, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Barber. His blonde hair and beard is wavy and long. He wears a mask on his face.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Barber soon after.
Motivation: Many giants want him driven away; and his name or reputation has been wronged in the past by giants, and he desires to right it
Ideals: Justice. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Barber
Voice: Slurs words
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 700 gp. Brown-green garnet (150 gp). Brown-green garnet (150 gp). Golden yellow topaz (1500 gp). Red garnet (150 gp). 1 Everburning torch. 3 Smokesticks.
Trym Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is blonde, silky, and of moderate length. His eyes are likewise amber.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Nature, Adventurer. Occupation: Dyer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 44 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 7 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 10 pp.
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