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Advanced [show]


Simon Upton, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man dresses in collared shirts and wears a proper scarf over his head. His silver hair is matted, messy, and big. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and wants to work out more often

Ideals: Athletic, Joker, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Simon Upton, Male Human Bard 7
Medium (6'5") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 34 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 15 (+2)14 (+2) 9 (-1)9 (-1)
Skills Deception +2, Investigation +5
Senses Passive Perception 9
Languages Common, Ignan, Gnoll
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 gp. Amber (50 gp). Rock crystal (50 gp). Lapis lazuli (4 gp).


Social Check DCs


Percival Shirley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. He wears his white hair up in a very large beehive style do. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 3 years old his parents immigrated from the south. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by brigands. Percival was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Entrepeneur, Joker. Bonds: Immigrant, Enemies. Occupation: Ploughman

Voice: Speaks with back of mouth

Attributes [hide]

Percival Shirley, Male Human Wizard 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 300 gp.


Social Check DCs


Arnold Wilberforce, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man dresses in collared shirts and wears a proper scarf over his head. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes lackadaisically let the world flow into them.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a logical person and will generally grow upset if things defy logic and science.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Impeccable, Logical. Bonds: Family, Adventurer, Job. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Arnold Wilberforce, Male Human Expert 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)16 (+3) 10 (+0)13 (+1)
Skills Athletics +1, Nature +5
Senses Passive Perception 10
Languages Common, Giant, Celestial, Terran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 200 gp.


Social Check DCs


Reynard Abram, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His chestnut hair and beard is wavy and long. His hazel eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was always a brilliant, if unscrupulous mind. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Athletic, Persistence, Entrepeneur, Logical. Flaws: Insane. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Reynard Abram, Male Human Warrior 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 13000 cp. Rose (60 gp). Brown-green garnet (40 gp). 1 Minor magic item.


Social Check DCs


Arnold Tickle, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and red handkerchief worn on his left side. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Knight. He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Ideals: Joker. Flaws: Addict, Fearful. Bonds: Rich, Job. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Arnold Tickle, Male Human Expert 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 18 (+4)11 (+0) 10 (+0)10 (+0)
Skills History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. White opal (700 gp).


Social Check DCs

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