Solomon Tinley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With bright red hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has worked as a Doctor like his father before him.
Motivation: Marry his sister to traveling adventurers; and wants to open a new tavern
Ideals: Artistic. Bonds: Attractive, Nature, Job, Family. Occupation: Doctor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 4000 sp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1000 gp).
Arnold Reed, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a tattooed face.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also is a firm believer in the manly ideal.
History: A powerful wizard made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dyer work with an outfit from a few towns over. Dyer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: A deep hatred of goblins; and someone believes him a fraud
Flaws: Terse, Impulsive. Bonds: Mentor, Job, Enemies. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 14000 sp. 1 Masterwork Musical instrument. 1 Average lock.
Anthony Clapham, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His head has been shaved. He wears large thick round spectacles.
Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To pay off his debts; and regain custody of his daughter
Flaws: Ugly, Impulsive. Bonds: Job, Slave, Family, Debt. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points -10 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 5 (-3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Halfling
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
Possessions: 3000 sp.
Henry Stanley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He does not wear sleeves and tends to eschew shirts when he can avoid it. His head has been shaved. His eyes are brown.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born a particularly ugly child, much to the horror of his parents. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp.
Drogo England, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. Beneath his clothing is a huge mess of scar tissue. His golden hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.
Personality: Drogo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered music. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Artistic, Extrovert. Flaws: Ugly. Bonds: Slave, Poor. Occupation: Herbalist
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: White pearl (120 gp). Hematite (8 gp).
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Their contribution stands as a beacon of hope for all adventurers!
