Cory Van Es, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing a long, grey cloak. He wears his silver hair down. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: Find a way to reverse the transformation of his brother; and he desires power and/or immortality
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Religious, Adventurer. Occupation: Weaver
Voice: Dark and ominous
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 42000 sp.
Miles Brady, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a robe, a symbol of his god around his neck, and a monstrous two handed axe on his belt. Beneath his clothing is a huge mess of scar tissue. His hair is always cut to a buzz. His eyes are likewise brown.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: Wants to have a good time and be beloved.
Ideals: Fighting, Optimist, Gifted. Bonds: Slave, Attractive. Occupation: Guard
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Don Hastings, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears a blue costume with the symbols of the four houses of cards on his torso. His left hand appears badly burned and disfigured. His golden hair is still thick. His violet eyes dart from person to person to random spaces in the air.
Personality: He is a hateful person. He taunts others and blames them for his problems. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Hedonist. Bonds: Military, Attractive. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 47000 sp.
Trym Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a penchant for wearing a ring with an oversized ruby on his right hand. His broad hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, he is a well trained Miner. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He became a Miner soon after.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new miner responsibilities is difficult
Flaws: Ugly, Disease. Bonds: Rich, Job, Religious. Occupation: Miner
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Dean Mori, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with black lining and desert motifs. He keeps his silver hair in a pixie cut. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Shy, Disease. Bonds: In love, Rich. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
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