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Advanced [show]


Richard Norton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long auburn beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Richard is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. As a young adult he joined a group advocating for an improvement in Human conditions. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and human compassion

Ideals: Optimist, Justice, Artistic. Flaws: Racist. Bonds: Rich. Occupation: Bricklayer

Voice: Speaks with back of mouth

Attributes [hide]

Richard Norton, Male Human Expert 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 33 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)19 (+4) 17 (+3)16 (+3) 15 (+2)10 (+0)
Skills Animal Handling +5, Arcana +6
Senses Passive Perception 12
Languages Common, Abyssal, Aquan, Orc
Attacks Melee +0 / 2d4-3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. 3 Antitoxin.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a white coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. He has auburn hair. This hazel eyed easterner is not easily forgotten.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Mercenary.

Motivation: He wants to meet his childhood hero; and wishes to resurrect an old love

Flaws: Antagonistic. Bonds: In love, Poor, Job, Adventurer. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Kyle Mitchell, Male Human Warlock 6
Medium (5'8") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 12 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)13 (+1) 16 (+3)15 (+2)
Skills Acrobatics +5, Arcana +4
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Branson, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears pastel painted combat armor at almost all times. His white hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: Born to a Unemployed, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Dyer.

Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Dyer

Voice: Mumbles to self between sentences

Attributes [hide]

Reynard Branson, Male Human Cleric 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)14 (+2) 16 (+3)9 (-1)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 300 gp. Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. He sports a long blonde beard, and similarly colored long hair. His eyes are amber and catlike.

Personality: He hates Humans with a passion. As such he is filled with self loathing. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: A strong sense of loyalty to Human people; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Attractive, Slave. Occupation: Layabout

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Heward Willoughby, Male Human Aristocrat 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 15 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)17 (+3) 15 (+2)14 (+2)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Goblin, Undercommon, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 80000 cp. Banded agate (6 gp). Bloodstone (50 gp). Malachite (6 gp).


Social Check DCs


Charles Allerton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a red vest and prefers green and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his red hair up in a very large beehive style do. His eyes are brown and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. Charles was born on a far northern island where he grew up under the tutelage of his father, an expert Ruler. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Ugly, Shy. Bonds: Adventurer, Military, Immigrant. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Charles Allerton, Male Human Ranger 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 15 (+2)11 (+0)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs

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