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NPC Generator

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Advanced [show]


Theodoric Thornton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears dark leathers with embroidery and is in decent physical shape. His head has been shaved. His green unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. He is a great chef.

History: He was born in the west, but his parents moved at a very young age to the south. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Banker

Voice: German accent

Attributes [hide]

Theodoric Thornton, Male Human Rogue 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 31 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Athletics +2, Deception +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +4

Possessions: 600 gp. Brass mug with jade inlays (500 gp). Cloth of gold vestments (180 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Colby, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered shortspear and tarnished longbow as well. His long silver hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.

History: He got into the Bellfounder business at a young age. Ernest abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Bellfounder

Voice: Speaks with back of mouth

Attributes [hide]

Ernest Colby, Male Human Adept 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Arcana +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 200 gp.


Social Check DCs


Guy Fulton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a green tunic with black highlights, and long green pants that bunch up around his shoes. His skin is also unnaturally pale. He has a small bristly mustache and wavy chestnut hair. He has gleaming, smiling amber eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has set out to sabotage the competition.

Motivation: Meet up once more with his childhood friend; and regain custody of his son

Ideals: Philantrophist, Logical. Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Cartwright

Voice: Jamaican accent

Attributes [hide]

Guy Fulton, Male Human Commoner 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)17 (+3) 18 (+4)9 (-1)
Skills Medicine +6, Persuasion +1
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Kyle Wheatley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. His hair, while still mostly auburn, has prominent grey streaks. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is harsh and unforgiving.

History: Born to a pair of adventurers, Kyle grew up listening to his mother's many stories. Kyle liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Flaws: Shy, Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kyle Wheatley, Male Human Commoner 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Insight +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp. White pearl (150 gp). Azurite (7 gp). 1 Minor magic item.


Social Check DCs


Chad Graham, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a worn and beaten armor. His white hair is cut short. His thin eyebrows rest above his beady hazel eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Chad was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Flaws: Ugly, Disease, Shy. Bonds: Job, Family. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Chad Graham, Male Human Sorcerer 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: Just what you see.


Social Check DCs

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