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NPC Generator

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Advanced [show]


Don Enfield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He carries with him a set of kukris on his belt, each one with a ruby on the hilt. His red hair is thinning but still full. His skin is flawless and his amber eyes scan people very quickly.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted from career to career and currently works as a Herbalist.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Mentor. Occupation: Herbalist

Voice: Spits and sputters

Attributes [hide]

Don Enfield, Male Human Ranger 7
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 60 pp.


Social Check DCs


Bertram Tickle, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright grey suits and hats. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the west to a Herbalist, Bertram learned a great deal about his father's area of expertise. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Herbalist, and he later adopted a second daughter.

Motivation: He doesn't get along with people that don't share his tastes; and wants to raise his children well

Ideals: Optimist, Impeccable. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Herbalist

Voice: Dutch accent

Attributes [hide]

Bertram Tickle, Male Human Aristocrat 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Performance +2, Religion +4
Senses Passive Perception 12
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Everburning torch. 4 Acid flasks. 1 Alchemist’s fire. 3 Tanglefoot bags.


Social Check DCs


Miles Brixton, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively, and sports empty pouches on his belt. His silver hair is cut short with large spiked bangs in the front. His violet eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Miles is combative with any and all who dare try his patience in the slightest.

History: He was born to loving parents in a slum to the north. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has worked as a Barber like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his daughter

Ideals: Justice. Bonds: Attractive, Job, Poor, Family. Occupation: Barber

Voice: Squeaky

Attributes [hide]

Miles Brixton, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)11 (+0) 18 (+4)14 (+2)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Hunter Ryland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and is dressed in an above average manner. His left hand appears badly burned and disfigured. His hair is silver and curly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Hunter will drive conversation. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.

Motivation: His religion dominates his actions.

Ideals: Extrovert. Flaws: Insomniac. Bonds: Attractive, Religious. Occupation: Merchant

Voice: Squeaky

Attributes [hide]

Hunter Ryland, Male Human Wizard 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 20000 cp. Gold and topaz bottle stopper cork (1600 gp). Silver comb with moonstones (900 gp). Sapphire pendant on gold chain (1600 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Reynard Kendall, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple white robe with red stripes complete with hood. His brown hair is slicked back into a classic pompadour. He has gray eyes and a white hat with a red feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the south. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the south, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Shy. Bonds: Immigrant, Attractive. Occupation: Barber

Voice: Posh accent

Attributes [hide]

Reynard Kendall, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 6 (-2)11 (+0) 13 (+1)11 (+0)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 pp.


Social Check DCs

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