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Advanced [show]


Adelard Altham, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a grey deerstalker hat and grey clothes. His skin is also unnaturally pale. His blonde hair is cut short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. After a long history of fighting, Adelard and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and regain custody of his son

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Family, Nature, Rich. Occupation: Scribe

Voice: Posh accent

Attributes [hide]

Adelard Altham, Male Human Cleric 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 12 (+1)9 (-1)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a long, grey, dusty cloak. He has no hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Opinionated, Optimist, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)14 (+2) 6 (-2)17 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 8
Languages Common, Abyssal, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Odo Langdon, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a fine chain shirt which he covers with red colored cloaks and clothing. Beneath his clothing is a huge mess of scar tissue. His white hair is singed and shortened. His blue eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Odo grew up listening to his mother's many stories. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Slave, Adventurer. Occupation: Dyer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Langdon, Male Human Wizard 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 12 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 10
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 20000 cp.


Social Check DCs


Balimaar Nibley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His golden hair has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born on a small isolated farm. Cursed with vampirism at a very young age, Balimaar has worked very hard to control his curse. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Flaws: Ugly, Sensitive, Disease. Bonds: Family, Nature. Occupation: Bounty Hunter

Voice: Sighs a lot, exhausted

Attributes [hide]

Balimaar Nibley, Male Human Barbarian 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 15 (+2)12 (+1) 7 (-2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 28000 sp. Red-brown spinel (90 gp). Amethyst (90 gp). Hematite (15 gp). Bloodstone (70 gp).


Social Check DCs


Henry Thorpe, Male Human [Permalink]

Personal [hide]

Description: A 5'0" southern man, he wears light armors faded through time and improper care. His hair is short and white. His eyes are likewise amber.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: The child of southern immigrants he idolized his father. His childhood dream was to be a Engraver, but he was a colossal failure. He struck the Assassin job and began his own company from there.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Shy. Bonds: Immigrant, Job. Occupation: Assassin

Voice: German accent

Attributes [hide]

Henry Thorpe, Male Human Sorcerer 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 16 (+3)9 (-1)
Skills History +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 200 gp. Pink pearl (50 gp). Eye agate (14 gp). Deep green spinel (50 gp). Citrine (60 gp).


Social Check DCs

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