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Advanced [show]


Conrad Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He has the majority of his body covered in plate. His hair is golden and very short. His brown eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Conrad's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: Wants his loneliness to end.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Has a crush. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Conrad Hayhurst, Male Human Rogue 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 6 (-2)15 (+2)
Skills Arcana +1, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Anthony Harrington, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears dark leathers with embroidery. His hair is always cut to a buzz. He has a dull look in his violet eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anthony took refuge in the old dungeon and found the beat up rapier and armor he uses now. He has been saving his money to try and buy his sister's freedom.

Motivation: A deep hatred of goblins; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist. Flaws: Sensitive. Bonds: Nature, Family, Enemies. Occupation: Sage

Voice: Italian accent

Attributes [hide]

Anthony Harrington, Male Human Barbarian 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 54 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)10 (+0) 12 (+1)11 (+0)
Skills Arcana +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 800 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (800 gp). 1 Minor magic item.


Social Check DCs


William Abram, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He carries with him a set of scimitars on his belt, each one with a ruby on the hilt. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep

Ideals: Fighting, Impeccable, Professionalism. Flaws: Disease, Insomniac. Occupation: Dilettante

Voice: German accent

Attributes [hide]

William Abram, Male Human Monk 6
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Miles Sydney, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he is well dressed, constantly wearing a grey suit, tan shirt, and blue tie. His red hair has been sun bleached extensively. His eyes, though not visible through his cowl, are amber.

Personality: He exudes charisma. He is a tour de force of persuasion. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born in the east, but his parents moved at a very young age to the south. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.

Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his brother

Ideals: Extrovert. Flaws: PTSD. Bonds: Attractive, Immigrant, Family. Occupation: Doctor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Sydney, Male Human Paladin 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. Deep green spinel (40 gp).


Social Check DCs


Peter Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and his gloved hand is found clutching a whip. His golden hair is singed and shortened. His eyes are hazel.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He got into the Servant business at a young age. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Passionate, Justice, Athletic. Flaws: Ugly. Bonds: Job, Military. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Peter Wilberforce, Male Human Paladin 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)16 (+3) 10 (+0)14 (+2)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp. Deep blue spinel (700 gp). Alexandrite (700 gp). Peridot (60 gp).


Social Check DCs

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