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NPC Generator

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Advanced [show]


Adelard Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears green trousers with white and red striped suspenders. He wears various colorful collared shirts. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adelard is combative with any and all who dare try his patience in the slightest.

History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Justice. Flaws: Mundane, Fearful. Bonds: Job, Rich. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Adelard Tickle, Male Human Druid 6
Medium (5'6") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 16 (+3)14 (+2) 11 (+0)11 (+0)
Skills History +5, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 120 pp.


Social Check DCs


Tim Hackney, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey costume with the symbols of the four houses of cards on his torso. He is muscular with a powerful set of arms. His brown hair, when down, is lengthy. He has brown eyes.

Personality: He has always had a great fascination with Human culture. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Flaws: Racist. Bonds: Family, Nature, Adventurer, Enemies. Occupation: Junk Dealer

Voice: Sounds elderly

Attributes [hide]

Tim Hackney, Male Human Fighter 7
Medium (5'11") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)16 (+3) 15 (+2)17 (+3)
Skills Arcana +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 12000 sp. Golden circlet with four aquamarines (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp).


Social Check DCs


Alex Nash, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright brown hair and a scraggly beard. His eyes are blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Alex was left his father's suit of armor and trained in its use and care. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Military. Occupation: Ploughman

Voice: Raspy

Attributes [hide]

Alex Nash, Male Human Wizard 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


John Winchester, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, green cloak. He carries with him a set of shields on his belt, each one with a emerald on the hilt. His hair, while still mostly golden, has prominent grey streaks. He has violet eyes and a green hat with a yellow feather.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his sister's freedom.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Ideals: Fighting, Passionate. Bonds: Adventurer, Nature, Family. Occupation: Servant

Voice: Australian accent

Attributes [hide]

John Winchester, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)4 (-3) 12 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Roland Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His brown hair is cut short. He has several tiny topaz earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a forest tribe. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Professionalism. Flaws: Impulsive, PTSD. Bonds: Rich, Nature. Occupation: Server

Voice: Speaks like tongue is numb

Attributes [hide]

Roland Carlisle, Male Human Barbarian 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Deception +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2100 sp.


Social Check DCs

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