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NPC Generator

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Advanced [show]


Godfrey Sutherland, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is wearing a long, tan, dusty cloak. His white hair is cut jaggedly and amateurishly. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Godfrey was born on a far western mountains where he grew up under the tutelage of his mother, an expert Masseuse. He has worked as a Masseuse like his mother before him.

Motivation: To get a good night's sleep; and expand his business

Flaws: Shy, Insomniac. Bonds: Military, Immigrant, Job. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Godfrey Sutherland, Male Human Rogue 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 6
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)3 (-4) 11 (+0)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics -1, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged -1 / 2d6-4, Grapple +4

Possessions: 30000 cp. Star rose quartz (80 gp). Red garnet (40 gp). Hematite (14 gp). Peridot (80 gp). 1 Minor magic item.


Social Check DCs


Robert Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His long blonde hair reaches down to his waist. This gray eyed southerner is not easily forgotten.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.

History: He comes from a rich southern family. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Persistence. Flaws: Antagonistic, Insane. Bonds: Attractive, Rich, Adventurer. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Ramsay, Male Human Expert 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2900 sp.


Social Check DCs


William Braxton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan shirt with thin white vertical stripes and brown pants. His hair is auburn and very short. He has several tiny aquamarine earrings on each ear.

Personality: He acts crazy and hedonistic. He never wears the same outfit twice, unless he absolutely has to.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered dancing. He has built up a small fortune and can afford his own way.

Motivation: He is content; and he has money and likes to spend it

Ideals: Artistic, Entrepeneur. Flaws: Hedonist, Mundane. Bonds: Rich. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

William Braxton, Male Human Fighter 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 16 (+3)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 500 gp. Obsidian (11 gp).


Social Check DCs


Wymar Sutton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a blue suit, pastel shirt, and brown tie. His black hair and beard is wavy and long. His half smiles and green eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Wymar took refuge in the old dungeon and found the beat up rapier and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Rich. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Sutton, Male Human Rogue 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 2d10+4, Ranged +6 / 2d10+3, Grapple +4

Possessions: 110 pp. Smoky quartz (50 gp). Alexandrite (600 gp). Eye agate (8 gp). Black opal (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Sheldon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears tattered old clothes. His silver hair is cut jaggedly and amateurishly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels threatened by others.

Ideals: Optimist, Entrepeneur. Flaws: Ugly, Fearful, Disease. Occupation: Adventurer

Voice: Speaks in third person

Attributes [hide]

Clerebold Sheldon, Male Human Wizard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 11 (+0)5 (-3)
Skills Investigation +4, Persuasion -1
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: Moss agate (16 gp).


Social Check DCs

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