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Advanced [show]


Rolf Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He prefers to wear violet pants and tee shirts. He has a hunchback. His blonde hair is long and unkept. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rolf took refuge in the large cave and found the beat up warhammer and armor he uses now. He has drifted from career to career and currently works as a Bookbinder.

Motivation: To be a Priest again; and his religion dominates his actions

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Nature, Religious. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Rolf Snowdon, Male Human Sorcerer 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)9 (-1) 16 (+3)14 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 23000 cp.


Social Check DCs


Frederick Graeme, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep tan leather and dull brown iron scale mail. With a patchy black beard and wild black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is obsessed with a lost civilization.

History: Frederick hails from a village terrorized by brigands. He has had some formal music training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by brigands. Frederick was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: To reunite with his old friends; and he would like to get married and retire

Ideals: Artistic. Flaws: Racist. Bonds: Adventurer, Enemies, Has a crush. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Frederick Graeme, Male Human Commoner 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Thomas Easton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a fine chain shirt which he covers with white colored cloaks and clothing, and his gloved hand is found clutching a mace. His hair is chestnut, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is a hateful person. He taunts others and blames them for his problems. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and to end his boredom

Ideals: Joker. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Thomas Easton, Male Human Expert 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Norman Gentry, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a chestnut handlebar mustache and slicked back chestnut hair. He is baby faced.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He wants revenge against gnolls; and wants to open a new tavern

Ideals: Disciplined. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Norman Gentry, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)10 (+0) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Huckabee, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His auburn hair is cut jaggedly and amateurishly. His eyes are likewise gray.

Personality: Alexandre wants to be seen as a stoic, levelheaded, noble Warlock, so he tries to act the part. He does a good job, for the most part... He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hasn't been sleeping well lately.

Motivation: To prove his worth to the world; and to get a good night's sleep

Ideals: Disciplined. Flaws: Impulsive, Disease, Insomniac. Occupation: Fletcher

Voice: Old thin voice

Attributes [hide]

Alexandre Huckabee, Male Human Warlock 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)9 (-1) 15 (+2)15 (+2)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Black opal (700 gp). Pink pearl (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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