Gerard Lester, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a tan suit. He wears a deerstalker hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He speaks before he thinks and is too direct. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the north to a Glassblower, Gerard learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Glassblower.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Opinionated. Flaws: Impulsive. Bonds: Immigrant, Job, Religious. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 4000 sp. Amethyst (80 gp). Golden pearl (80 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Full Plate. 1 Darkwood Shield.
Solomon Hadley, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is cut short with large spiked bangs in the front. His eyes are amber and he is always smoking a pipe.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: The child of a Marshal, who enjoyed hunting, Solomon was taken on many hunting expeditions. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. Due to his spouse's obsession with being a Marshal they were divorced and he won custody of their daughter. He worked as a Painter, and he later adopted a second daughter.
Motivation: An old rival family wants him found.
Ideals: Gifted. Bonds: Rich, Enemies, Nature, Family. Occupation: Painter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 10 pp.
Everard Chatham, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tan tunic with blue highlights, and long black pants that bunch up around his shoes. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is terrified, and will act out of fear; and a need for knowledge about a nearby landmark
Ideals: Impeccable, Joker. Flaws: Insomniac, Ugly, Fearful. Bonds: Adventurer. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Giant, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Solid gold idol (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).
Randal Rodney, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a feathered hat to hide his balding. His gray eyes are slightly larger than normal.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Fighting. Bonds: Poor, Attractive, Has a crush, Military. Occupation: Body Guard
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Celestial, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. Golden yellow topaz (200 gp). Fire opal (1600 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item.
Lewis Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long white beard, and similarly colored long hair. His amber eyes are slightly larger than normal.
Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.
History: Lewis was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To prove his worth to the world.
Ideals: Artistic. Flaws: Impulsive, Shy. Bonds: Attractive. Occupation: Fisher
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 50 pp. Pink pearl (110 gp). Zircon (70 gp). 1 Tanglefoot bags. 2 Holy water.
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