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NPC Generator

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Advanced [show]


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear brown clothing when he does not wear armor. With a patchy red beard and wild red hair. His ears are large.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Don enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Soapmaker, Don learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He struck the Soapmaker job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant, Job, Family. Occupation: Soapmaker

Voice: High pitched, excited

Attributes [hide]

Don Gracey, Male Human Adept 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 13 (+1)7 (-2)
Skills Arcana +5
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 200 gp. Silver comb with moonstones (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). An abacus with copper, silver and gold markers (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp).


Social Check DCs


Kyle Hayley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green costume with the symbols of luck on his torso. He wears a colorful flower in his auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born several months after his mother was called into army service. He helped his mother out around the business and became quite the natural. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Military, Job. Occupation: Glassblower

Voice: Mumbles to self between sentences

Attributes [hide]

Kyle Hayley, Male Human Expert 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)13 (+1) 11 (+0)13 (+1)
Skills Religion +3, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: Hematite (10 gp). Jasper (60 gp).


Social Check DCs


Cory Sutton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He very much looks the part of a Locksmith. He is an epitome of beauty. With bright silver hair and a scraggly beard. His fierce hazel eyes like to dwell on things.

Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Locksmith job and began his own company from there.

Motivation: To be a Mortician again.

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Job, Attractive. Occupation: Locksmith

Voice: Cold and demanding tone

Attributes [hide]

Cory Sutton, Male Human Bard 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 17 (+3)17 (+3) 15 (+2)8 (-1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic, Auran, Elven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2700 sp.


Social Check DCs


Clerebold Harlow, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He dresses in black turtlenecks beneath a blue coat with brown slacks. He wears a colorful flower in his red hair. His amber eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north his family was never financially stable. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Healer they were divorced and he won custody of their daughter. He worked as a Shipwright, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Attractive, Immigrant, Poor, Family. Occupation: Shipwright

Voice: Gruff and masculine

Attributes [hide]

Clerebold Harlow, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)7 (-2) 7 (-2)13 (+1)
Skills Athletics +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Rhodochrosite (16 gp).


Social Check DCs


Ernest Skelton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. He keeps his black hair in a pixie cut. His skin is flawless and his violet eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Ernest hails from a village terrorized by goblins. In his 15th year, his parents were killed by a goblins raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he wants revenge against goblins

Ideals: Philantrophist. Flaws: Terse. Bonds: Attractive, Poor, Enemies. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Ernest Skelton, Male Human Paladin 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 9 (-1)15 (+2)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Jade (160 gp). 1 Minor magic item.


Social Check DCs

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