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NPC Generator

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Advanced [show]


Gunter Lincoln, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a violet armored body suit, with a simple red line shooting up and back down. His hair is golden, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Farmer mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is terrified, and will act out of fear.

Ideals: Joker. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Gunter Lincoln, Male Human Cleric 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 10 (+0)3 (-4)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 14000 cp. 1 Small steel mirror. 1 Simple lock. 1 Disguise kit.


Social Check DCs


Bertram Halsey, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His golden hair is thinning but still full. He has a tattooed face.

Personality: Eccentric and domineering, Bertram will drive conversation. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Bertram was raised in a hard working conservative environment. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Fisher job and began his own company from there.

Motivation: Marry his sister to traveling adventurers; and an old rival family wants him found

Ideals: Extrovert, Justice. Bonds: Job, Family. Occupation: Fisher

Voice: Low rumbling, strings words together

Attributes [hide]

Bertram Halsey, Male Human Barbarian 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)16 (+3) 9 (-1)9 (-1)
Skills History +5, Survival +1
Senses Passive Perception 9
Languages Common, Sylvan, Dwarven, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2400 sp. White pearl (140 gp). Amethyst (140 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alexandre Bradshaw, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he is dressed in an above average manner. His chestnut hair is braided into rings. He has violet eyes.

Personality: He is happy with his job as a Doctor. He turns his eye from what people do, preferring to live and let live. He is an amazing painter.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: A deep hatred of brigands.

Ideals: Gifted. Bonds: Attractive, Job, Religious, Enemies. Occupation: Doctor

Voice: Strong lisp

Attributes [hide]

Alexandre Bradshaw, Male Human Warrior 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 3 Antitoxin. 3 Holy water. 3 Smokesticks.


Social Check DCs


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His hazel eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. As long as the job gets done he does not care how it got done.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Bounty Hunter

Voice: Sensual and smooth

Attributes [hide]

Trym Alton, Male Human Bard 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)9 (-1) 14 (+2)8 (-1)
Skills Athletics +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Jade (110 gp). Freshwater pearl (9 gp).


Social Check DCs


Anthony Ashton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely tan suit with green socks and a vest with buckled shoes. His blonde hair is heavily combed to the left. He wears large thick round spectacles.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born to a poor family in the city he treasured whatever gifts he got. Through the years after Anthony was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anthony's mother didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anthony fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Healer

Voice: Prounounces S like Z

Attributes [hide]

Anthony Ashton, Male Human Rogue 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)9 (-1) 8 (-1)14 (+2)
Skills Persuasion +5, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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