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NPC Generator

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Advanced [show]


Shane Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of scimitars on his belt, each one with a opal on the hilt. With a patchy auburn beard and wild auburn hair. This amber eyed easterner is not easily forgotten.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Shane and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Fearful, Ugly. Bonds: Rich. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Shane Spaulding, Male Human Warrior 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Simon Walcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has golden hair. His ears are large.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and retire the richest man in the south

Ideals: Entrepeneur, Optimist. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Glassblower

Voice: Pirate accent

Attributes [hide]

Simon Walcott, Male Human Adept 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)16 (+3) 14 (+2)9 (-1)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal, Ignan, Goblin
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 3000 sp. Obsidian (7 gp). Alexandrite (700 gp).


Social Check DCs


Richard Richie, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and blonde with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His face is scarred and worn.

Personality: He is overprotective of those who hire his services. He is skeptical of what others tell him and is slow to trust.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted necromantic powers by his dying sister.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Guardian. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Richard Richie, Male Human Rogue 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)7 (-2) 13 (+1)9 (-1)
Skills Acrobatics +2, Nature +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 16000 cp. 3 Smokesticks. 6 Acid flasks. 2 Antitoxin. 3 Alchemist’s fire.


Social Check DCs


Cory Spaulding, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, pastel cloak. His red hair is braided into rings. His gray eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of orcs once and for all.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He'd like to take his coworkers down a peg; and he is terrified, and will act out of fear

Flaws: Disease, Fearful. Bonds: Adventurer, Enemies, Job. Occupation: Jeweler

Voice: Old thin voice

Attributes [hide]

Cory Spaulding, Male Human Barbarian 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 46 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Acrobatics +2, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. Silver comb with moonstones (600 gp). Sapphire pendant on gold chain (600 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Hunter Blythe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a mace. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He can speak with the recently deceased. He receives visions of the future at random moments

History: Born to a pair of adventurers, Hunter grew up listening to his father's many stories. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Enemies, Religious. Occupation: Mason

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Blythe, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 16 (+3)12 (+1)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 46000 sp.


Social Check DCs

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