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Advanced [show]


Gerard Watson, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and prefers to wear tan clothing when he does not wear armor. His left hand appears badly burned and disfigured. He wears a wide-brimmed hat to hide his balding. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Born to a poor family in the city he treasured whatever gifts he got. There was a wharf not far from home where he often wandered off to fish. He has never given up on his dancing dream.

Motivation: Meet up once more with his childhood friend; and revenge

Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Barrister

Voice: Excited and jittery

Attributes [hide]

Gerard Watson, Male Human Commoner 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)12 (+1) 16 (+3)9 (-1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 sp. Onyx (40 gp). Moonstone (40 gp). Deep blue spinel (600 gp). 1 Minor magic item.


Social Check DCs


Richard Middleton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His moppish red hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered north to less war torn lands. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and to reunite with his old friends

Ideals: Disciplined. Flaws: Insomniac, PTSD. Bonds: Adventurer, Religious. Occupation: Fortune-teller

Voice: Spanish accent

Attributes [hide]

Richard Middleton, Male Human Cleric 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 10 (+0)11 (+0)
Skills History +5, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Clayton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a small hat to hide his balding. His blue eyes peer out from beneath his small tan hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Charles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in the east his family was never financially stable. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and marry his sister to traveling adventurers

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Military, Poor. Occupation: Map Maker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Charles Clayton, Male Human Adept 10
Medium (6'3") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332

Possessions: 1300 gp. Lapis lazuli (15 gp). Deep blue spinel (700 gp). Rhodochrosite (15 gp). Carnelian (70 gp). Rich purple corundum (400 gp). Golden yellow topaz (700 gp). Lapis lazuli (15 gp). Azurite (15 gp).


Social Check DCs


Theodoric Altham, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He has a brown handlebar mustache and slicked back brown hair. His eyes are a pleasant green.

Personality: Theodoric is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south to a Scribe, Theodoric learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he feels kind of lost in life

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Job. Occupation: Scribe

Voice: Booming voice

Attributes [hide]

Theodoric Altham, Male Human Monk 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)7 (-2) 12 (+1)15 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 20 pp. Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Silver ewer (70 gp).


Social Check DCs


Tim Royal, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. A true patriot, Tim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: From birth he was tutored by a cruel and relentless mentor. When Tim reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Pacifist. Bonds: Adventurer, Military, Mentor. Occupation: Herbalist

Voice: Smoker's lung

Attributes [hide]

Tim Royal, Male Human Bard 6
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 900 gp. Red garnet (50 gp). Moss agate (12 gp). Jet (50 gp). 1 Minor magic item.


Social Check DCs

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