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NPC Generator

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Advanced [show]


Hugh Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His blonde hair is singed and shortened. His eyes are gray and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Athletic, Justice. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Miner

Voice: Smooth and feminine

Attributes [hide]

Hugh Brandon, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)9 (-1) 18 (+4)12 (+1)
Skills Arcana +2, Perception +7
Senses Passive Perception 17
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Trym Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey trousers with violet and black striped suspenders. He wears various colorful collared shirts. He has a long golden beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Trym studied abroad. His parents enrolled him in a Commoner school at a young age so that he could practice his divine talents. He now spends his time doing works of charity.

Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist, Artistic, Gifted. Flaws: Disease, Shy. Occupation: Junk Dealer

Voice: Can't modulate volume

Attributes [hide]

Trym Pinkerton, Male Human Commoner 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 7 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Acrobatics +2, Performance +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +3

Possessions: 6000 sp. Red garnet (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Conway, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a violet costume with the symbols of the sun god on his torso. His long red hair reaches down to his waist. He has hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. He is an amazing painter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His arcane abilities were realized during a raid on his village. He now owns his own business.

Motivation: Wants his loneliness to end; and to settle down with his crush

Ideals: Opinionated, Gifted. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Priest

Voice: Prounounces S like Z

Attributes [hide]

Trey Conway, Male Human Rogue 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)5 (-3) 5 (-3)8 (-1)
Skills Performance +2, Stealth +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Charles Bradley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He tends to wear a green poncho over his likewise colored trousers and shirt, marred by sweets. His black hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Mundane, Impulsive, Antagonistic. Bonds: Immigrant. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Charles Bradley, Male Human Wizard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)11 (+0) 12 (+1)12 (+1)
Skills Insight +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 9000 sp. White pearl (60 gp). Violet garnet (400 gp). Golden pearl (60 gp). Star rose quartz (20 gp).


Social Check DCs


Peter Mori, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man wears a fancy green suit. He has golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Athletic. Flaws: Secretive, Antagonistic. Bonds: Attractive, Rich, Enemies. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Peter Mori, Male Human Druid 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)17 (+3) 14 (+2)13 (+1)
Skills Deception +3, Investigation +5
Senses Passive Perception 12
Languages Common, Giant, Auran, Druidic
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 19000 cp. Malachite (13 gp). Amber (100 gp). Onyx (30 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs

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