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NPC Generator

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Advanced [show]


Godfrey Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, typically a more casual-formal manner. His red hair is styled in orderly dreadlocks. He has green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Godfrey was left his father's suit of armor and trained in its use and care. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Revenge; and he wants revenge against goblins

Flaws: Antagonistic, Secretive. Bonds: Attractive, Military, Enemies. Occupation: Shipwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Godfrey Chester, Male Human Bard 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)17 (+3) 11 (+0)17 (+3)
Skills Animal Handling +2, Athletics +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Large well-done wool tapestry (400 gp). 1 Masterwork studded leather.


Social Check DCs


Robert Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his pickaxe ready. He has wavy golden hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting goblins, the young Robert began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by goblins. Robert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Joker, Artistic, Entrepeneur. Bonds: Enemies. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Robert Clive, Male Human Rogue 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 16 (+3)8 (-1)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 12000 sp. Lapis lazuli (10 gp). Deep blue spinel (300 gp). Moonstone (20 gp). Red-brown spinel (100 gp).


Social Check DCs


Trym Emsworth, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a white wide-brimmed hat and white clothes. His hair, while still mostly golden, has prominent grey streaks. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Laborer and was forced into it by his family; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Family, Slave, In love. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Trym Emsworth, Male Human Adept 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 14 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)9 (-1) 15 (+2)13 (+1)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 500 gp.


Social Check DCs


Conrad Clifford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a green suit. With bright blonde hair and a scraggly beard. He is baby faced.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Slave, Family. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Conrad Clifford, Male Human Druid 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)14 (+2) 14 (+2)7 (-2)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 500 gp. Large well-done wool tapestry (600 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item.


Social Check DCs


Charles Sheldon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Calm and collected, he is a well trained Bricklayer. He has a minor phobia of water and hates getting wet.

History: Born in the north to a Bricklayer, Charles learned a great deal about his mother's area of expertise. He dropped out of school before completing his studies. He became a Bricklayer soon after.

Motivation: Expand his business; and he is wracked by social anxiety

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Charles Sheldon, Male Human Adept 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 12 (+1)12 (+1) 16 (+3)12 (+1)
Skills Investigation +3, Sleight of Hand -1
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. Smoky quartz (20 gp). Red garnet (130 gp). Golden yellow topaz (800 gp).


Social Check DCs

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