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NPC Generator

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Advanced [show]


Godfrey Hale, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His white hair is singed and shortened. His green eyes peer out from beneath his broad blue hat.

Personality: He acts crazy and hedonistic. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Godfrey was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Flaws: Ugly, Hedonist, Shy. Bonds: Poor, Adventurer. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Godfrey Hale, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp.


Social Check DCs


Trey Middleton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bricklayer arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Meet up once more with his childhood friend.

Flaws: Addict. Bonds: Attractive, Adventurer, In love, Rich. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Trey Middleton, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)11 (+0) 18 (+4)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 800 gp.


Social Check DCs


Hugh Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a lot of dark rich colors, with gold accents. His white hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Attractive, Adventurer, Slave. Occupation: Blacksmith

Voice: Gruff and masculine

Attributes [hide]

Hugh Dumph, Male Human Paladin 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 500 gp.


Social Check DCs


Hubert Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He carries a battered whip and tarnished shield as well. His white hair has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Priest in town.

History: He was born in the west, but his parents moved at a very young age to the south. Hubert was born on a far western plains where he grew up under the tutelage of his father, an expert Priest. He has achieved small success as a Priest.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Hubert Lindsay, Male Human Commoner 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills History +5, Performance +1
Senses Passive Perception 10
Languages Common, Celestial, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Solomon Tatum, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a blue feathered hat and blue clothes. With bright golden hair and a scraggly beard. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He moves from town to town, unable to find a place to settle.

Motivation: Sabotage a competitor; and to be a ploughman again

Flaws: Shy. Bonds: Adventurer, Immigrant, Job. Occupation: Jeweler

Voice: Relaxed voice

Attributes [hide]

Solomon Tatum, Male Human Monk 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp. Smoky quartz (50 gp). Deep blue spinel (400 gp). Rose (50 gp). Blue quartz (4 gp).


Social Check DCs

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