Dustin Dalton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He has wavy chestnut hair. He is very pretty but has cold, dead eyes.
Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments
History: He was born several months after his father was called into army service. A freak accident while working with his Bowyer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Flaws: Addict, Disease. Bonds: Attractive, Military. Occupation: Server
Voice: Nasally tone
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Silver holy symbol. 1 Simple lock. 1 Good lock.
John Haley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sai, just in case. He wears a deerstalker hat to cover his moderate length red hair. He has several tiny amber earrings on each ear.
Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Map Maker in town.
History: John was born with his father's beautiful face. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He struck the Map Maker job and began his own company from there.
Motivation: He is greedy.
Flaws: Impulsive. Bonds: Rich, Job, Attractive. Occupation: Map Maker
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Bernard Tyndall, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a large violet jacket. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a card on it. He wears a colorful flower in his brown hair. He has several tiny opal earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A deep hatred of brigands; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich, Enemies, Nature. Occupation: Stableman
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 10000 cp.
Everard Read, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His gray eyes dart from person to person.
Personality: He is mildly Human supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Everard hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He's looking for his big break; and he wants revenge against illithids
Ideals: Athletic. Flaws: Racist. Bonds: Adventurer, Enemies, Rich. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 7 (-2) | 9 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 300 gp.
Peter Springfield, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is cut short with large spiked bangs in the front. He is baby faced.
Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has taken up work as a Slave Trader and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To be a Actor again.
Flaws: Fearful, Mundane, PTSD. Bonds: Job. Occupation: Slave Trader
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 4 (-3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!