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NPC Generator

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Advanced [show]


Adelard Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a green and white robe with the hood down. His white hair is long and unkept. He has gleaming, smiling amber eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is a font of random trivia from the lore and stories he has discovered

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Logical, Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Farmer

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Shirley, Male Human Warrior 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 83 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 14 (+2)17 (+3)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 900 gp. Chalcedony (80 gp). Azurite (13 gp). Rose (80 gp). Rich purple corundum (1600 gp). Violet garnet (1600 gp). Lapis lazuli (13 gp). Freshwater pearl (13 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs


Peter Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown coat over a blue low-cut shirt, and a deerstalker hat upon his head. His silver hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Carter business at a young age. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He inherited the family business which he has now maintained for 14 years.

Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers

Ideals: Justice, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Carter

Voice: High pitched and raspy

Attributes [hide]

Peter Hartford, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)17 (+3) 11 (+0)10 (+0)
Skills Deception +2, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Undercommon, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Blue quartz (8 gp).


Social Check DCs


Manfred Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large brown jacket. His white hair is drawn into a tight pony tail with a dagger scrunchie. He wears crescent spectacles with a black brim.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to make almost anything out of random pieces of junk.

History: Manfred was born in the south. At a young age he loved to build and create. A gifted student he started as a Doctor, but he got bored and became a Farmer. He then took over the family business and is one of the better Farmer for hire.

Motivation: He feels kind of lost in life; and to clean up the streets

Ideals: Gifted, Persistence. Flaws: Insane, Depressed. Bonds: Guardian, Job. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Manfred Quinton, Male Human Cleric 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Acrobatics +5, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Ernest Garrick, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, he is not a threatening figure. His golden hair is thinning but still full. His eyes are blue and beady.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not trust anyone and sleeps with one eye open.

History: He got into the Spice Merchant business at a young age. He was taken as a slave by a traveling circus and forced to perform He has never given up on his singing dream.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Job, Slave, In love. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Ernest Garrick, Male Human Warrior 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)10 (+0) 16 (+3)15 (+2)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Balimaar Alby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his axe. With bright black hair and a scraggly beard. His half smiles and violet eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born to loving parents in a slum to the south. Through the years after Balimaar was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Balimaar's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and his name or reputation has been wronged in the past by drow, and he desires to right it

Flaws: Antagonistic. Bonds: Attractive, Enemies, Poor. Occupation: Animal Trainer

Voice: Stutters

Attributes [hide]

Balimaar Alby, Male Human Bard 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)15 (+2) 17 (+3)8 (-1)
Skills Performance +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Tiger eye turquoise (7 gp). Amethyst (60 gp). White pearl (60 gp).


Social Check DCs

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