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NPC Generator

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Advanced [show]


John Milton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. With bright silver hair and a scraggly beard. He has a dull look in his gray eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He dropped out of school before completing his studies. He struck the Apothecary job and began his own company from there.

Motivation: To share knowledge with the world.

Ideals: Artistic, Logical. Bonds: Immigrant, Job, Family. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

John Milton, Male Human Warrior 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Rolf Shelby, Male Human [Permalink]

Personal [hide]

Description: This man wears silk and lounges about seductively. He is muscular with a powerful set of arms. His black hair and beard is wavy and long. His face is covered beneath a completely black helmet.

Personality: This man loves singing and to teach people singing more than just about anything. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born several months after his father was called into army service. When Rolf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Artistic, Joker. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Rolf Shelby, Male Human Fighter 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 67 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Persuasion +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Jocelyn Marston, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He wears his chestnut hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Persistence, Impeccable. Bonds: Attractive, Military, Job. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Jocelyn Marston, Male Human Warlock 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 9 (-1)13 (+1)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 2100 sp. 1 Hourglass. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Diggory Barney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. His golden hair is cut short with large spiked bangs in the front. He has gleaming, smiling amber eyes.

Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He got into the Navigator business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Navigator like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Navigator

Voice: Excited and jittery

Attributes [hide]

Diggory Barney, Male Human Aristocrat 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Athletics +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4

Possessions: 3000 sp. Moss agate (5 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Carlton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a tan poncho over his likewise colored trousers and shirt. His white hair is styled in orderly dreadlocks. His eyes are hazel.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: The child of southern immigrants he idolized his mother. He made a point of taking high paying jobs and getting most of it up front. He has been saving his money to try and buy his sister's freedom.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Flaws: Antagonistic, Insane. Bonds: Adventurer, Immigrant, Family. Occupation: Sculptor

Voice: Farmer accent

Attributes [hide]

Shane Carlton, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills History +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs

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