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Advanced [show]


Tim Berkeley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan top hat and tan clothes. He wears his golden hair up. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also has developed a complete distrust of the Server profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Server, but he got bored and became a Spice Merchant. He now travels the world, in search of power and loot.

Motivation: Expand his business; and to reunite with his old friends

Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Spice Merchant

Voice: Spits and sputters

Attributes [hide]

Tim Berkeley, Male Human Paladin 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)7 (-2) 14 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Balimaar Gladstone, Male Human [Permalink]

Personal [hide]

Description: This western man dresses in collared shirts and wears a proper scarf over his head. His clothes are grease stained in places. With a patchy brown beard and wild brown hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He wants to get laid; and to find somewhere to settle down

Ideals: Joker, Extrovert. Bonds: Poor, Immigrant, Attractive. Occupation: Guard

Voice: Pronounces O like U

Attributes [hide]

Balimaar Gladstone, Male Human Warrior 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 2000 sp. Jet (140 gp). Malachite (4 gp). Rhodochrosite (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His auburn hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his mother was called into army service. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Blacksmith job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Job, Military. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Adelard Everleigh, Male Human Ranger 10
Medium (6'2") Human, Chaotic Good (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)16 (+3) 20 (+5)12 (+1)
Skills Insight +9, Intimidation +5
Senses Passive Perception 15
Languages Common, Druidic, Orc, Giant
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1701100

Possessions: Eye agate (11 gp). Lapis lazuli (11 gp). Freshwater pearl (11 gp). 1 Minor magic item.


Social Check DCs


Heward Shelby, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His top hat is riddled with cuts and holes. His eyes are a pleasant amber.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he is greedy

Flaws: Ugly, Depressed, Hedonist. Bonds: Rich, Mentor. Occupation: Weaver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Heward Shelby, Male Human Cleric 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6, Stealth +5
Senses Passive Perception 13
Languages Common, Giant, Gnome
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 200 gp.


Social Check DCs


Anthony Kinsley, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His long brown hair reaches down to his waist. His brown eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better kind of golem.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Flaws: Shy. Bonds: Attractive, Adventurer, Rich. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Anthony Kinsley, Male Human Cleric 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)8 (-1) 12 (+1)11 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs

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