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NPC Generator

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Advanced [show]


Roger Clare, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. His skin is fair and his fingers are delicate and long. His chestnut hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. He is harsh and unforgiving.

History: Born to a Miner, his mother struggled to pay the bills. He worked as a nervous Marshal and found it very stressful. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new marshal responsibilities is difficult

Flaws: Antagonistic, Insane. Bonds: Attractive, Poor, Job. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Roger Clare, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)13 (+1) 12 (+1)7 (-2)
Skills Insight +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Star rose quartz (70 gp).


Social Check DCs


William Kenley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He sports white clothing, slightly heavier than average wear. With bright brown hair and a scraggly beard. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, William studied abroad. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

William Kenley, Male Human Expert 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Amethyst (130 gp). Chrysoberyl (130 gp). Violet garnet (800 gp).


Social Check DCs


Anthony Digby, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a fine chain shirt which he covers with black colored cloaks and clothing. His right leg appears badly burned and disfigured. His brown hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. By chance he met his brother recently and the two have been together since.

Motivation: Doesn't want to be a Architect and was forced into it by his family; and regain custody of his daughter

Flaws: Insomniac, Shy. Bonds: Family, Rich. Occupation: Architect

Voice: Stutters

Attributes [hide]

Anthony Digby, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)16 (+3) 11 (+0)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Ignan, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp. 1 Everburning torch. 1 Smokesticks.


Social Check DCs


Raymond Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a long black beard with little hanging trinkets. His fierce blue eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: Sold as a small child to a wizard, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is wracked by social anxiety; and his relatives are trying to arrange a marriage

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Cartwright

Voice: Timid voice

Attributes [hide]

Raymond Beitz, Male Human Adept 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)6 (-2) 6 (-2)13 (+1)
Skills Athletics +3, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 48000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Solomon Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered grey stockings. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Solomon will drive conversation. He believes the world needs to unite to get rid of giants once and for all.

History: The child of northern immigrants he idolized his mother. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying sister.

Motivation: Revenge.

Ideals: Extrovert, Gifted. Bonds: Enemies, Immigrant. Occupation: Mayor

Voice: Strong lisp

Attributes [hide]

Solomon Wordsworth, Male Human Druid 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 15 (+2)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 300 gp.


Social Check DCs

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