Solomon Roscoe, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy tan suit. He has a chestnut handlebar mustache and slicked back chestnut hair. His gray eyes peer out from beneath his deerstalker tan hat.
Personality: Solomon speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. As long as the job gets done he does not care how it got done.
History: He is a Slaad in disguise. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break
Ideals: Impeccable, Professionalism. Flaws: Depressed. Bonds: Attractive, Poor, Adventurer. Occupation: Bounty Hunter
Voice: German accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 14
Hit Points 29 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 9 (-1) | 5 (-3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 3000 sp.
Kyle Wordsworth, Male Human [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He is wearing the road beaten gear of a warrior. His blonde hair is lengthy and is close to two feet long. His hazel eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Kyle embodies much of what other species detest in the Humans. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Born to a Doctor, his father struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: An old rival family wants him found; and regain custody of his son
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Sellsword
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 200 gp.
Reynard Altham, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a brown vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his brown boots flare out at the collars, and is pretty ugly. He keeps his long brown hair kept up in a rat tail. He has green eyes and a brown hat with a blue feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Reynard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a plains tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Unemployed
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. Blue star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item.
Anselm Vance, Male Human [Permalink]
Personal [hide]
Description: This northern man is wearing colorful clothing, dressed as a Sailor. His clothes are grease stained in places. He sports a flattop hair cut. His green eyes are passionate and lively.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of goblins once and for all.
History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against goblins
Flaws: Sensitive. Bonds: Poor, Immigrant, Enemies, Religious. Occupation: Sailor
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp. Jade (100 gp). Star rose quartz (30 gp).
Roger Warwick, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he usually wears his grey robe and has his flail always slung over his shoulder. His hair is short and white. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in the east, but his parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Athletic. Flaws: Insane, Racist. Bonds: Immigrant, Adventurer. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Deep blue spinel (300 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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