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NPC Generator

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Advanced [show]


Peter Hallewell, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are amber and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Religious. Occupation: Mayor

Voice: Gruff and masculine

Attributes [hide]

Peter Hallewell, Male Human Monk 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Drogo Law, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to get a good night's sleep

Ideals: Persistence. Flaws: Insomniac. Bonds: Rich, Attractive, Religious. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Drogo Law, Male Human Barbarian 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 42 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)9 (-1) 18 (+4)14 (+2)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Gomory Livingstone, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears an entirely grey suit with black socks and a vest with buckled shoes, and his gloved hand is found clutching a bow. His golden hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich northern family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Soapmaker job and began his own company from there.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Disciplined. Flaws: Fearful, Depressed. Bonds: Rich, Job. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Gomory Livingstone, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)12 (+1) 8 (-1)11 (+0)
Skills Acrobatics +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Heward Home, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean blue cloak covering his clean studded leather. His blonde hair is lengthy and is close to two feet long. His blue eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a great chef.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He now owns his own business.

Motivation: To protect his home; and he has money and likes to spend it

Ideals: Optimist, Gifted. Bonds: Rich, Job, Guardian. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Heward Home, Male Human Rogue 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 16 (+3)10 (+0) 12 (+1)13 (+1)
Skills Performance +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. Lapis lazuli (4 gp). Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Clerebold Davenport, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is always cut to a buzz. His amber eyes are passionate and lively.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and an old rival family wants him found

Flaws: Shy. Bonds: Poor, Family, Nature, Slave. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Clerebold Davenport, Male Human Cleric 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 8 (-1)11 (+0)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Terran, Gnome
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Gold and topaz bottle stopper cork (1300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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