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NPC Generator

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Advanced [show]


Hubert Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is renowned for his bright green suits and hats. His red hair is lengthy. His gray eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He is the product a well kept family trust fund and as such has never really known need. When Hubert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is greedy; and he wants to meet his childhood hero

Ideals: Optimist, Entrepeneur. Bonds: Rich, Military, Adventurer. Occupation: Ploughman

Voice: Sleepy voice

Attributes [hide]

Hubert Cumberbatch, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)11 (+0) 10 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Healer’s kit. 1 Silver holy symbol.


Social Check DCs


Don Beckwith, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man wears a brown shirt with thin white vertical stripes and brown pants. His auburn hair is lengthy. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life.

Flaws: Depressed. Bonds: Attractive, Immigrant, Poor. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Don Beckwith, Male Human Druid 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills History +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Emerald (700 gp). Eye agate (11 gp). Golden pearl (80 gp).


Social Check DCs


Simon Astley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with brown colored cloaks and clothing. He keeps his white hair in a flapper bob. His eyes are amber and catlike.

Personality: He is almost excessively polite to everyone, even when angry. He is a logical person and will generally grow upset if things defy logic and science.

History: When he was but 6 years old his parents immigrated from the east. He worked as a nervous Slave Trader and found it very stressful. He inherited the family business which he has now maintained for 14 years.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Logical. Flaws: Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Simon Astley, Male Human Commoner 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 15 (+2)16 (+3)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Large well-done wool tapestry (300 gp).


Social Check DCs


Solomon Hayes, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in collared shirts and wears a proper scarf over his head. He has silver hair. His eyes are a pleasant blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also hits on women, regardless of circumstances.

History: He was raised in a forest tribe. A gifted student he started as a Spy, but he got bored and became a Architect. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. He hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world; and expand his business

Ideals: Logical. Flaws: Antagonistic. Bonds: Has a crush, Nature, Job. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Solomon Hayes, Male Human Cleric 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Deception +5, Insight +2
Senses Passive Perception 9
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Just what you see.


Social Check DCs


Randal Marley, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His head has been shaved. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: When he was but 4 years old his parents immigrated from the north. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Religious, Immigrant. Occupation: Dyer

Voice: Tuts and clicks tongue

Attributes [hide]

Randal Marley, Male Human Adept 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)16 (+3) 10 (+0)10 (+0)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Ignan, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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