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NPC Generator

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Advanced [show]


Balimaar Sheldon, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He sports red clothing, slightly heavier than average wear. He is an epitome of beauty. His hair is always cut to a buzz. His hazel eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has a habit of throwing himself into exceedingly dangerous situations.

History: Balimaar was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He became a Roofer soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new roofer responsibilities is difficult

Flaws: Shy, Impulsive. Bonds: Attractive, Job, Nature. Occupation: Roofer

Voice: Raspy

Attributes [hide]

Balimaar Sheldon, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)11 (+0) 12 (+1)13 (+1)
Skills Nature +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. 4 Smokesticks. 3 Thunderstones.


Social Check DCs


Hugh Graeme, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He very much looks the part of a Junk Dealer. His tied-back hair is brown. His hazel eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Hugh embodies much of what other species detest in the Humans. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has worked as a Junk Dealer like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Job, Attractive, Immigrant, Slave. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Hugh Graeme, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Theobald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is constantly adorned with expensive silk clothing, often dyed in bright blue and tan, and wears rings and necklaces with large, colorful gems. His golden hair is still thick. His amber eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Knight, who enjoyed hunting, Theobald was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Persistence. Flaws: Forgetful. Bonds: Rich, Nature, Has a crush, Adventurer. Occupation: Miner

Voice: Uses lots of figures of speech

Attributes [hide]

Theobald Bradshaw, Male Human Warlock 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)12 (+1) 14 (+2)10 (+0)
Skills Arcana +3, Deception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 15000 cp.


Social Check DCs


Roger Altham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. He keeps his long blonde hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Joker. Flaws: Ugly, Insane, Fearful. Bonds: Mentor. Occupation: Mercenary

Voice: Gruff and masculine

Attributes [hide]

Roger Altham, Male Human Aristocrat 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Perception +1, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Diggory Snape, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He dresses like a well dressed Blacksmith does, marred by teas. He has a blonde handlebar mustache and slicked back blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He dislikes all the random violence that takes place in the south. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Blacksmith soon after.

Motivation: He wants nothing more than to rejoin the army; and further expansion of business

Ideals: Pacifist, Justice. Flaws: Ugly. Bonds: Job, Military. Occupation: Blacksmith

Voice: German accent

Attributes [hide]

Diggory Snape, Male Human Warlock 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)14 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp.


Social Check DCs

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