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Advanced [show]


Lance Thorpe, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and is wearing a long, grey, dusty cloak. He wears his blonde hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Humans.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Philantrophist. Flaws: Insomniac, Racist. Bonds: Slave, Adventurer, Job. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Lance Thorpe, Male Human Commoner 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 8 (-1)10 (+0)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3000 sp. 1 Tanglefoot bags. 2 Thunderstones. 4 Smokesticks.


Social Check DCs


Anselm Wentworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His brown hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable. Flaws: Ugly, Insane, Antagonistic. Bonds: Adventurer. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anselm Wentworth, Male Human Commoner 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)7 (-2) 8 (-1)11 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Deep green spinel (50 gp).


Social Check DCs


Nicholas Watson, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white coat over a green low-cut shirt, and a top hat upon his head. He has a long white beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Optimist, Logical. Bonds: Enemies, Poor, Job. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Nicholas Watson, Male Human Wizard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)15 (+2) 17 (+3)17 (+3)
Skills Nature +5, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Payton, Male Human [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing tan shirts, loose pants, and blazers most of the time, he is not a threatening figure. His moppish black hair is in a traditional bowl cut. His eyes are hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of goblins once and for all.

History: Shane hails from a village terrorized by goblins. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Revenge; and he is unsatisfied with his job

Flaws: PTSD. Bonds: Attractive, Job, Enemies, Adventurer. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Shane Payton, Male Human Wizard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +6, Athletics +3
Senses Passive Perception 10
Languages Common, Terran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: Tourmaline (160 gp). Brown-green garnet (160 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'11" and is dressed in a clean brown cloak covering his clean studded leather. His right hand appears badly burned and disfigured. His long black hair reaches down to his waist. His violet eyes are passionate and lively.

Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Artistic. Flaws: Insane, Shy. Bonds: Religious. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Gunter Cholmondeley, Male Human Rogue 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills Athletics +5, Survival +4
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4

Possessions: 300 gp.


Social Check DCs

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