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NPC Generator

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Ernest Read, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of pickaxes on his belt, each one with a jet on the hilt. His golden hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.

Personality: This man loves dancing and to teach people dancing more than just about anything. He believes the world needs to unite to get rid of drow once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 16th year, his parents were killed by a drow raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends.

Ideals: Fighting, Artistic. Bonds: Adventurer, Enemies, Military. Occupation: Masseuse

Voice: Uses sign language

Attributes [hide]

Ernest Read, Male Human Cleric 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)11 (+0) 10 (+0)15 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 2400 sp. Rose (60 gp). White pearl (50 gp). 4 Antitoxin. 4 Antitoxin. 4 Antitoxin.


Social Check DCs


Anthony Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a yellow deerstalker hat and yellow clothes. His hair is long and auburn with streaks of chestnut, and is pulled back with small yellow clips. His beard is chestnut, braided, and well cared for. His green eyes peer out from beneath his deerstalker yellow hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by drow. Anthony was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He feels the way he acts is they only way to get by in the world; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Philantrophist, Gifted, Persistence, Impeccable. Bonds: Enemies. Occupation: Bowyer

Voice: German accent

Attributes [hide]

Anthony Staurheim, Male Human Paladin 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)15 (+2) 12 (+1)10 (+0)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp. Moss agate (10 gp). Deep blue spinel (700 gp). Moss agate (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Lewis Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears tattered old clothes. His blonde hair is kept up in a ponytail inside a small hat. His violet unseeing eyes seem to look past you.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is afraid of women and trembles around them

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. Cursed with unlife at a very young age, Lewis has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent mother; and doesn't want to be a fletcher and was forced into it by his family

Flaws: Ugly, Disease, Shy. Bonds: Guardian, Family. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Lewis Yeardley, Male Human Adept 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)11 (+0) 11 (+0)16 (+3)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Minor magic item.


Social Check DCs


Nicholas Beitz, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of the four houses of cards on his torso. He is physically well-built. His tied-back hair is chestnut. He wears crescent spectacles with a black brim.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is used to getting what he wants. In part because he is a meticulous planner.

History: Nicholas was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Stylist.

Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism. Flaws: Emotional, Insane. Bonds: Job, Religious. Occupation: Stylist

Voice: Creaky witch voice

Attributes [hide]

Nicholas Beitz, Male Human Rogue 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 8 (-1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kyle Stansfield, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His auburn hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Kyle is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was raised in a forest tribe. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Optimist. Flaws: Insomniac. Bonds: Immigrant, Family, Nature. Occupation: Painter

Voice: Creaky witch voice

Attributes [hide]

Kyle Stansfield, Male Human Cleric 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 15 (+2)17 (+3)
Skills Athletics +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 800 gp. Jasper (60 gp). Tourmaline (150 gp). Fire opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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