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Advanced [show]


Bertram Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with white and brown striped suspenders. He wears various colorful collared shirts. He carries with him a set of quarterstaffs on his belt, each one with a amber on the hilt. His blonde hair is smooth and relatively long. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in the north to a Bellfounder, Bertram learned a great deal about his father's area of expertise. Bertram was born on a far northern island where he grew up under the tutelage of his father, an expert Bellfounder. He has worked as a Bellfounder like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Depressed. Bonds: Family, Job, Immigrant. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Bertram Cumberbatch, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 10
Languages Common, Goblin, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Wymar Shirley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long auburn hair kept up in a rat tail. He has green eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Wymar lived on a farm with his mother, near the main road leading to a nearby town. Wymar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A strong sense of loyalty to Human people; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Racist. Bonds: Enemies, Family, Adventurer. Occupation: Crown-heir

Voice: Jamaican accent

Attributes [hide]

Wymar Shirley, Male Human Cleric 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)13 (+1) 15 (+2)8 (-1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 1500 sp. Amber (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Tim Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His skin is fair and his fingers are delicate and long. He has done his best to style his black hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He is lazy and tries to find solutions quickly.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Fighting, Persistence. Flaws: Shy, Lazy. Bonds: Rich. Occupation: Apothecary

Voice: Prounounces S like Z

Attributes [hide]

Tim Gentry, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)17 (+3) 9 (-1)15 (+2)
Skills Investigation +5, Perception +1
Senses Passive Perception 11
Languages Common, Druidic, Terran, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322200000

Possessions: 400 gp.


Social Check DCs


Theodoric Brandon, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Masseuse uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His white hair is singed and shortened. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Theodoric studied abroad. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Masseuse for hire.

Motivation: To be a Performer again.

Ideals: Passionate, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Masseuse

Voice: Spanish accent

Attributes [hide]

Theodoric Brandon, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Nature +4, Stealth +3
Senses Passive Perception 9
Languages Common, Undercommon, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Banded agate (11 gp). Moonstone (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Conrad Chatham, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy brown hair. He wears large thick round spectacles.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north his family was never financially stable. He dropped out of school before completing his studies. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Logical. Flaws: Ugly, Fearful. Bonds: Poor, In love. Occupation: Sellsword

Voice: Spits words with contempt

Attributes [hide]

Conrad Chatham, Male Human Paladin 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1200 gp. Blue sapphire (1500 gp). Hematite (16 gp). Red-brown spinel (130 gp).


Social Check DCs

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