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NPC Generator

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Advanced [show]


Lewis Blakeley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears very tight pants and wife beaters, though occasionally he sports a black coat. His right leg appears badly burned and disfigured. His auburn hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. He was an apprentice working in his mother's forge. He has been saving his money to try and buy his sister's freedom.

Motivation: Sabotage a competitor; and he's looking for his big break

Flaws: Fearful. Bonds: Job, Adventurer, Family. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

Lewis Blakeley, Male Human Monk 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)9 (-1) 13 (+1)13 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Wharton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear yellow tank tops with black pants. He wears his white hair down. His fierce blue eyes like to dwell on things.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was granted druidic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Robert Wharton, Male Human Cleric 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 16 (+3)18 (+4)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 700 sp. Cloth of gold vestments (170 gp). Sapphire pendant on gold chain (900 gp). Brass mug with jade inlays (500 gp). 1 Antitoxin.


Social Check DCs


Trym Home, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His long chestnut hair is drawn into a two foot long braid. His eyes are a pleasant green.

Personality: Cocky and sure of himself, he believes he is the best Body Guard born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Body Guard arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Trym took refuge in the old dungeon and found the beat up halberd and armor he uses now. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Flaws: Addict. Bonds: Job, Rich, Nature, Religious. Occupation: Body Guard

Voice: Low range voice

Attributes [hide]

Trym Home, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Chad Stratford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Fletcher does. He has shaved his head bald. His green eyes have a joyful gleam in them most of the time.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He comes from a rich western family. His father was a soldier and died while he was still young. Chad was left his father's suit of armor and trained in its use and care. He's also a talented Glassblower, but doesn't like to broadcast it.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Ideals: Passionate, Opinionated. Bonds: Job, Rich, Military. Occupation: Fletcher

Voice: Slurs words

Attributes [hide]

Chad Stratford, Male Human Ranger 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Anselm Dayton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries a battered dagger and tarnished nunchaku as well. With bright golden hair and a scraggly beard. He has brown eyes.

Personality: Calm and collected, he is a well trained Weaver. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His parents moved while he was still in utero so he is the first generation to be born here. His psionic abilities were realized during a raid on his village. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Prounounces S like Z

Attributes [hide]

Anselm Dayton, Male Human Warrior 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)9 (-1) 14 (+2)12 (+1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. Black pearl (1200 gp). Brown-green garnet (40 gp). Bloodstone (40 gp). 1 Bullseye lantern. 1 Healer’s kit.


Social Check DCs

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