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NPC Generator

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Advanced [show]


Theobald Warwick, Male Human [Permalink]

Personal [hide]

Description: He dresses in violet turtlenecks beneath a brown coat with white slacks. His brown hair is kept up in a ponytail inside a top hat. His green eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He never wears the same outfit twice, unless he absolutely has to.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A gifted student he started as a Sellsword, but he got bored and became a Body Guard. After a long history of fighting, Theobald and his spouse have recently divorced.

Motivation: He wants to get laid; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Enemies, Job, Has a crush. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Theobald Warwick, Male Human Warrior 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)5 (-3) 12 (+1)11 (+0) 8 (-1)9 (-1)
Skills History +3, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +0 / 2d4-3, Grapple -2

Possessions: 2000 sp. Banded agate (13 gp). Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Trym Law, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple blue robe with brown stripes complete with hood. His chestnut hair is braided into rings. His eyes are amber and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the east his family was never financially stable. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Trym's father didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Antagonistic, Secretive. Bonds: Poor, Adventurer. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Trym Law, Male Human Paladin 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Aldous Elton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is wearing a long, black cloak. His whole body is exceptionally muscular. His black hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born in the north, but his parents moved at a very young age to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and someone believes him a fraud

Flaws: Depressed. Bonds: Immigrant, Enemies, Nature, Adventurer. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Aldous Elton, Male Human Monk 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)9 (-1) 14 (+2)15 (+2)
Skills Investigation +1, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bertram Hackney, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean white cloak covering his clean studded leather. He is physically well-built. His tied-back hair is red. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is able to make almost anything out of random pieces of junk.

History: Bertram was born with his mother's beautiful face. His druidic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.

Motivation: To pay off his debts; and he is greedy

Ideals: Philantrophist, Gifted. Bonds: Attractive, Rich, Debt. Occupation: Spy

Voice: Eastern European accent

Attributes [hide]

Bertram Hackney, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)9 (-1) 16 (+3)17 (+3)
Skills Athletics +2, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Percival Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He wears a colorful flower in his black hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Percival is depressed about a lot of things. He tends to be a nihilist. He works hard and plays hard.

History: He got into the Fletcher business at a young age. A gifted student he started as a Mason, but he got bored and became a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Addict, Depressed, Hedonist. Bonds: Attractive, Job. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Percival Kensley, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills Performance +0, Survival +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 cp. Moonstone (20 gp).


Social Check DCs

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