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NPC Generator

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Advanced [show]


Wymar Shipley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He typically wears yellow cloth garments or leather armor. He has a long golden beard with little hanging trinkets. His eyes are likewise green. His teeth are white and perfect.

Personality: Wymar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Ideals: Extrovert, Optimist. Bonds: Attractive, In love, Poor. Occupation: Healer

Voice: American accent

Attributes [hide]

Wymar Shipley, Male Human Ranger 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Obsidian (15 gp). Chrysoberyl (70 gp).


Social Check DCs


Randal Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair, when down, is lengthy. This violet eyed southerner is not easily forgotten.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his father out around the business and became quite the natural. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: Money/treasure; and to protect his home

Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Guardian. Occupation: Server

Voice: Farmer accent

Attributes [hide]

Randal Bentley, Male Human Warrior 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)17 (+3) 15 (+2)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Draconic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Sardonyx (50 gp). Moss agate (4 gp). White pearl (120 gp). Chrysoprase (50 gp).


Social Check DCs


Trym Thorpe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'2". He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt, and his gloved hand is found clutching a rapier. His tied-back hair is auburn. His eyes are amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born in the south to a Shoemaker, Trym learned a great deal about his father's area of expertise. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trym's father didn't care for him much, and the feeling was mutual. He struck the Shoemaker job and began his own company from there.

Motivation: He has a crush on the local Healer; and wants to open a new tavern

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Slave, Job, Has a crush. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Trym Thorpe, Male Human Fighter 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1

Possessions: 600 gp. Aquamarine (500 gp). Banded agate (11 gp). Hematite (11 gp). Peridot (40 gp).


Social Check DCs


Theobald Addington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a green costume with the symbols of luck on his torso, and a wedding ring on his left hand. His black hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. While studying, he fell in love. They married and had a daughter. He was granted martial powers by his dying sister.

Motivation: Wishes to resurrect an old love; and he is content

Ideals: Gifted. Flaws: Mundane, Hedonist. Bonds: In love. Occupation: Blacksmith

Voice: Strong lisp

Attributes [hide]

Theobald Addington, Male Human Bard 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)11 (+0) 14 (+2)8 (-1)
Skills Insight +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1 Smokesticks. 4 Thunderstones. 1 Antitoxin.


Social Check DCs


Jocelyn Langston, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination. He is muscular with a powerful set of arms. His hair is black and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Barkeep business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Barkeep. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting, Justice. Bonds: Attractive, Job, Family. Occupation: Barkeep

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Jocelyn Langston, Male Human Aristocrat 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 14 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 6 (-2)15 (+2) 16 (+3)10 (+0)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: 800 gp. Emerald (1000 gp). Banded agate (7 gp). Malachite (7 gp). Moss agate (7 gp).


Social Check DCs

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