Clerebold Sharps, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a long black beard with little hanging trinkets. He wears an eyepatch.
Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. Clerebold enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end; and to settle down with his crush
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Has a crush, Religious. Occupation: Interpreter
Voice: Strong lisp
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Just what you see.
Heward Alston, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and is wearing colorful clothing, dressed as a Farmer. His skin is also unnaturally pale. His black hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Heward took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and he is greedy
Ideals: Logical, Gifted. Flaws: Ugly, Shy. Bonds: Nature, Rich. Occupation: Farmer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 12 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 4 Smokesticks. 2 Tanglefoot bags.
Solomon Spalding, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with feathered hat. He is an epitome of beauty. His black hair is lengthy. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He comes from a rich eastern family. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He struck the Barkeep job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Justice, Extrovert. Bonds: Attractive, Rich, Job. Occupation: Barkeep
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Celestial, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. Freshwater pearl (9 gp).
Richard Stanley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears skinny pants and wears a blue and black robe with the hood down. He is an epitome of beauty. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes are gray and catlike.
Personality: Richard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear.
Ideals: Impeccable. Flaws: Fearful, Disease, Racist. Bonds: Attractive. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
Possessions: 1000 gp. Sapphire pendant on gold chain (2100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Silver ewer (10 gp). Fire opal pendant on a fine gold chain (1600 gp).
William Chatham, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is typically in his Guard uniform. He has wavy red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Guard and found it very stressful. He now mingles about in high society.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Logical. Flaws: Emotional, Insomniac. Bonds: Job, Rich. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 8000 cp.
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