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NPC Generator

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Advanced [show]


Hugh Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. With bright chestnut hair and a scraggly beard. His thin eyebrows rest above his beady brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His father raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting, Joker. Flaws: Ugly. Bonds: Nature. Occupation: Roofer

Voice: Switch between two voices

Attributes [hide]

Hugh Alton, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 7 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)9 (-1) 14 (+2)12 (+1)
Skills Athletics +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Guy Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries with him a set of daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Philantrophist. Flaws: Insane, Antagonistic. Bonds: Mentor. Occupation: Tanner

Voice: Speaks with back of mouth

Attributes [hide]

Guy Winterbourne, Male Human Fighter 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 15 (+2)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1000 gp. Malachite (6 gp).


Social Check DCs


Frederick Budd, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and brown. His green eyes peer out from beneath his Stetson green hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Depressed, Ugly. Bonds: Military, Rich. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Frederick Budd, Male Human Cleric 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 11 (+0)17 (+3) 12 (+1)7 (-2)
Skills Nature +5, Stealth -1
Senses Passive Perception 11
Languages Common, Celestial, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Ernest Altham, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He is dressed in earthy colors with a tan and black handkerchief worn on his right side. He has a hunchback. He wears his red hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Around other people he will do his best to conceal his emotions and appear jolly.

History: Ernest was raised in a hard working conservative environment. His childhood dream was to be a Sailor, but he was a colossal failure. He ran away from his former home and has been making his living as a Slave Trader for the past few years.

Motivation: Human compassion; and wants to open a new tavern

Flaws: Ugly, Shy, Racist. Bonds: Job. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Ernest Altham, Male Human Ranger 8
Medium (6'3") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Intimidation +3, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 40 pp.


Social Check DCs


Bertram Darlington, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. His hair is silver and very short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.

History: Gifted from a young age, Bertram studied abroad. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world.

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly, Addict, Impulsive. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Bertram Darlington, Male Human Druid 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 10000 cp.


Social Check DCs

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