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NPC Generator

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Advanced [show]


Drogo Hadley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear grey pants and tee shirts. His long blonde hair is drawn into a two foot long braid. He has blue eyes and a grey hat with a violet feather.

Personality: He is irascible and easily irritated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Drogo was born in the west. At a young age he loved to build and create. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and a strong sense of loyalty to human people

Ideals: Persistence. Flaws: Antagonistic, Secretive. Bonds: Immigrant, Attractive. Occupation: Brewer

Voice: Strong lisp

Attributes [hide]

Drogo Hadley, Male Human Ranger 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 7 (-2)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Breastplate. 1 Half-Plate.


Social Check DCs


Henry Lester, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He dresses well, typically a more casual-formal manner, and his gloved hand is found clutching a lance. His auburn hair is heavily combed to the left. His fierce violet eyes like to dwell on things.

Personality: He exudes charisma. He is a tour de force of persuasion. He feeds upon the attention of others.

History: Henry was born with his mother's beautiful face. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and revenge

Bonds: Attractive, Nature, Adventurer, Enemies. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Henry Lester, Male Human Monk 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)13 (+1) 17 (+3)16 (+3)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Roger Alby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He usually wears his red robe and has his falchion always slung over his shoulder. He has a small bristly mustache and wavy red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with dancing.

History: Roger was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was a mechanic, and taught him how to fix just about anything. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Human people; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism, Artistic, Persistence. Flaws: Insane. Bonds: Poor. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Roger Alby, Male Human Cleric 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 15 (+2)15 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 4000 cp.


Social Check DCs


Balimaar Milton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tan coat over a white low-cut shirt, and a small hat upon his head. His silver hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves painting and to teach people painting more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Sold as a small child to a necromancer, Balimaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal painting training, and achieved minor success. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: He feels threatened by others; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Artistic. Flaws: Fearful. Bonds: Slave, Mentor, Job. Occupation: Jeweler

Voice: Complex vocabulary, royal

Attributes [hide]

Balimaar Milton, Male Human Barbarian 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 15 (+2)16 (+3)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp.


Social Check DCs


Bertram Hadlee, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. His chestnut hair is greasy and uncared for. His eyes are likewise amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Bertram's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Ugly, Emotional, Hedonist, Antagonistic. Bonds: Poor. Occupation: Carter

Voice: Cold and demanding tone

Attributes [hide]

Bertram Hadlee, Male Human Monk 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 10 (+0)10 (+0)
Skills Deception +3, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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