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NPC Generator

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Advanced [show]


William Wentworth, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He carries a battered warhammer and tarnished halberd as well. His hair is silver and very short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is almost excessively polite to everyone, even when angry. He does not believe in violence as a means to an end. He is a dedicated Bellfounder but believes his peers are too gung-ho.

History: Born in the north to a Bellfounder, William learned a great deal about his father's area of expertise. He worked as a nervous Bellfounder and found it very stressful. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ruler. He hasn't told them the truth, but wants to settle down with them.

Motivation: To be a Ruler again; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Job, Has a crush. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

William Wentworth, Male Human Rogue 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Red garnet (130 gp). Fire opal (1300 gp).


Social Check DCs


Drogo England, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His white hair is kept up in a ponytail inside a deerstalker hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his poetry dream.

Motivation: To get a good night's sleep; and many goblins want him driven away

Ideals: Artistic. Flaws: Insomniac. Bonds: Enemies, Military. Occupation: Fortune-teller

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo England, Male Human Commoner 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 24 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)16 (+3) 18 (+4)14 (+2)
Skills Acrobatics +6, Perception +7
Senses Passive Perception 17
Languages Common, Abyssal, Infernal, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +7

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Hugh Beitz, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is styled in orderly dreadlocks. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a brothel owner, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is greedy; and marry his sister to traveling adventurers

Ideals: Athletic, Justice. Bonds: Rich, Family, Mentor. Occupation: Bricklayer

Voice: Hissing voice

Attributes [hide]

Hugh Beitz, Male Human Commoner 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)12 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Miles Harrington, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white tunic with grey highlights, and long white pants that bunch up around his shoes. He has moderate length black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the west, certain he would find work there.

Motivation: He has money and likes to spend it.

Ideals: Optimist, Fighting. Flaws: Shy. Bonds: Immigrant, Attractive, Rich. Occupation: Spy

Voice: Soothing and warm

Attributes [hide]

Miles Harrington, Male Human Bard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)15 (+2) 7 (-2)15 (+2)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common, Celestial, Ignan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 gp.


Social Check DCs


Heward Huxley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright white suits and hats. He wears a top hat to cover his moderate length brown hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in the north his family was never financially stable. Cursed with unlife at a very young age, Heward has worked very hard to control his curse. He then took over the family business and is one of the better Painter for hire.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Flaws: Disease, Fearful. Bonds: Attractive, Job, Religious, Poor. Occupation: Painter

Voice: Middle-eastern accent

Attributes [hide]

Heward Huxley, Male Human Monk 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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