Hugh Upton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.
History: He got into the Brewer business at a young age. His childhood dream was to be a Mayor, but he was a colossal failure. He struck the Brewer job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Justice, Gifted. Flaws: Insane. Bonds: Job. Occupation: Brewer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 300 gp. Black pearl (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerard Thackeray, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his hair in dreadlocks. His amber eyes are slightly larger than normal.
Personality: He is fixated on the number 20. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: He wants to get laid; and expand his business
Flaws: Insane. Bonds: Rich, Job, Mentor, Attractive, Has a crush. Occupation: Bounty Hunter
Voice: Raspy
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Auran, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Nicholas Law, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He dresses like a well dressed Doctor does. His hair is brown and curly. His violet eyes lackadaisically let the world flow into them.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is unsatisfied with his job.
Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Job, Poor. Occupation: Doctor
Voice: Uses sign language
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Iolite (70 gp). Citrine (70 gp). Banded agate (16 gp). 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Half-Plate.
Charles Norton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He sports blue clothing, slightly heavier than average wear. He has no hair. His hazel unseeing eyes seem to look past you.
Personality: Calm and collected, he is a well trained Soapmaker. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.
History: He was raised in a plains tribe. Like his father and his sister before him, after school he went straight into learning to become a Soapmaker. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Expand his business.
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Job, Nature. Occupation: Soapmaker
Voice: American accent
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 47 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 1500 gp. 1 Minor magic item.
Percival Gyula, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is kept up in a ponytail inside a small hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Like his mother and his sister before him, after school he went straight into learning to become a Tailor. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He is unsatisfied with his job; and further expansion of business
Flaws: Ugly, Secretive. Bonds: Poor, Job, Slave. Occupation: Tailor
Voice: Low and grunting
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 6 (-2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp.
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