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NPC Generator

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Advanced [show]


Everard Thorpe, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears blue painted combat armor at almost all times. With bright auburn hair and a scraggly beard. His blue eyes are slightly larger than normal.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is a great chef.

History: He got into the Engraver business at a young age. A gifted student he started as a Adventurer, but he got bored and became a Engraver. He has set out to sabotage the competition.

Motivation: Expand his business; and further expansion of business

Ideals: Athletic, Artistic, Gifted. Bonds: Job. Occupation: Engraver

Voice: growls and snarls, animalistic

Attributes [hide]

Everard Thorpe, Male Human Rogue 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 6 (-2)9 (-1)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +5

Possessions: 25000 sp. 1 Bullseye lantern. 1 Masterwork manacles.


Social Check DCs


Henry Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, brown cloak. He has wavy golden hair. His hazel eyes peer out from beneath his wide-brimmed brown hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His father raised him in a mountain cabin. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To find somewhere to settle down; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Immigrant, Attractive, Nature. Occupation: Carter

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Fidget, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 14 (+2)14 (+2) 19 (+4)7 (-2)
Skills Performance +1, Religion +5
Senses Passive Perception 14
Languages Common, Druidic, Giant
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1

Possessions: 800 gp. Hematite (14 gp). Freshwater pearl (14 gp). Deep green spinel (110 gp).


Social Check DCs


Odo Tindall, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man dresses like a well dressed Bounty Hunter does. His hair is cut close to his head. His hazel eyes peer out from beneath his Stetson black hat.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Odo was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Persistence, Fighting. Bonds: Job, Family, Has a crush. Occupation: Bounty Hunter

Voice: Excited and jittery

Attributes [hide]

Odo Tindall, Male Human Adept 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 48 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)9 (-1) 15 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 120 pp.


Social Check DCs


Anselm Kinsley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is chestnut, silky, and of moderate length. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: Born to a pair of adventurers, Anselm grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Entrepeneur, Impeccable, Gifted. Bonds: Attractive, Adventurer. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Anselm Kinsley, Male Human Rogue 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Arnold Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. His skin is fair and his fingers are delicate and long. His hair is long and black with streaks of silver, and is pulled back with small yellow clips. His beard is silver, braided, and well cared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.

History: Arnold hails from a village terrorized by goblins. After coming to the age of reason, Arnold took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: He is content; and he wants revenge against goblins

Ideals: Gifted, Optimist. Flaws: Shy, Mundane. Bonds: Enemies. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Arnold Hayley, Male Human Adept 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 14 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 6 (-2)14 (+2) 6 (-2)10 (+0)
Skills Performance +3, Survival +1
Senses Passive Perception 8
Languages Common, Goblin, Auran
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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