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Advanced [show]


Ralf Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears suspenders and violet workpants. His shirt is green, and he wears a heavy violet leather apron most of the time. He wears his hair in dreadlocks. His eyes are hazel and he is always smoking a pipe.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He receives visions of the future at random moments

History: Born in the north to a Masseuse, Ralf learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Insane, PTSD. Bonds: Job. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Ralf Hadleigh, Male Human Druid 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 10 (+0)11 (+0) 12 (+1)16 (+3)
Skills History +2, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 1900 sp.


Social Check DCs


Gilbert Acton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a hunchback. His long red hair is drawn into a two foot long braid. His ears are large.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: He was born in a small desert village. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Nature, Debt. Occupation: Fletcher

Voice: Draws out vowels

Attributes [hide]

Gilbert Acton, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ernest Clare, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is renowned for his bright black suits and hats. His chestnut hair is smooth and relatively long. His eyes are violet and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.

History: He was born on a small isolated farm. His first spouse was a Stylist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now travels the world, in search of power and loot.

Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark

Flaws: Addict. Bonds: Adventurer, Nature, Family. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Ernest Clare, Male Human Ranger 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +1
Senses Passive Perception 10
Languages Common, Orc, Auran, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Chain shirt. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Theodoric Rutherford, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of glaives on his belt, each one with a ruby on the hilt. His golden hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Overbrimming with self-confidence, Theodoric isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invites people to come help in his community garden.

History: Theodoric was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him; and to get a good night's sleep

Ideals: Fighting, Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Attractive. Occupation: Fortune-teller

Voice: Indian accent

Attributes [hide]

Theodoric Rutherford, Male Human Bard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp.


Social Check DCs


Gerard Branson, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with grey slacks. He carries a battered shield and tarnished scimitar as well. He wears his red hair down. His ears are large.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Gerard was left his mother's suit of armor and trained in its use and care. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Nature, Military. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Gerard Branson, Male Human Barbarian 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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