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Advanced [show]


Aldous Northcott, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. He has dyed his greying white hair a little too much giving a sharp white color. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. Flattery will make him almost putty in your hands.

History: Gifted from a young age, Aldous studied abroad. After coming to the age of reason, Aldous took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Gifted. Flaws: Addict, Selfish. Bonds: Attractive, Religious. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Aldous Northcott, Male Human Druid 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Thomas Peyton, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. His long golden hair reaches down to his waist. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Doctor.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and find a way to reverse the transformation of his sister

Flaws: Shy, Ugly. Bonds: Family, Job. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Thomas Peyton, Male Human Warlock 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)16 (+3) 17 (+3)15 (+2)
Skills Animal Handling +6, Investigation +6
Senses Passive Perception 13
Languages Common, Celestial, Infernal, Goblin
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Tickle, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair, while still mostly brown, has prominent grey streaks. His face is scarred and worn.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Apothecary

Voice: Spits and sputters

Attributes [hide]

William Tickle, Male Human Adept 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)17 (+3) 17 (+3)10 (+0)
Skills Perception +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Auran, Dwarven, Giant
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 500 gp.


Social Check DCs


Lance Altham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting green shirt and pants. He has a very tight haircut. He has several tiny sapphire earrings on each ear.

Personality: He speaks before he thinks and is too direct. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Military, Immigrant. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Lance Altham, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)8 (-1) 12 (+1)8 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Drogo Sheldon, Male Human [Permalink]

Personal [hide]

Description: A 5'0" eastern man, he wears a brown coat over a black low-cut shirt, and a small hat upon his head. He wears his black hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: A skeptical and narcissistic man, Drogo's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: Born in the east to a Weaver, Drogo learned a great deal about his mother's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He struck the Weaver job and began his own company from there.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult.

Ideals: Impeccable. Flaws: Ugly, Selfish. Bonds: Job, Adventurer. Occupation: Weaver

Voice: Sighs a lot, exhausted

Attributes [hide]

Drogo Sheldon, Male Human Cleric 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 44 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 8 (-1)10 (+0)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Black star sapphire (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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