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NPC Generator

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Advanced [show]


Trym Washington, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries warhammers. He has moderate length silver hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a plains tribe. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Fighting. Bonds: Rich, Attractive, Nature, Adventurer. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Trym Washington, Male Human Ranger 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)15 (+2) 12 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Aquan, Celestial
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Violet garnet (1600 gp). 1 Minor magic item.


Social Check DCs


Kyle Tyndall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red clothing when he does not wear armor. He carries with him a set of bastard swords on his belt, each one with a aquamarine on the hilt. His golden hair is knotted and matted. His eyes, though not visible through his cowl, are blue.

Personality: He is extraordinarily eccentric. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He struck the Animal Trainer job and began his own company from there.

Motivation: A strong sense of loyalty to Human people; and expand his business

Ideals: Fighting. Flaws: Insane, Selfish, Racist. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Indian accent

Attributes [hide]

Kyle Tyndall, Male Human Rogue 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)6 (-2) 12 (+1)18 (+4)
Skills Deception +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Deep green spinel (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Asheton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy violet pantaloons and a red scarf. He has a black handlebar mustache and slicked back black hair. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Bertram is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He served in the navy to pay for his family's outstanding loans. He was taken from his home at a very young age. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Apothecary and was forced into it by his family; and he wants nothing more than to rejoin the army

Flaws: Ugly, Depressed. Bonds: Family, Military, Slave. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Bertram Asheton, Male Human Warlock 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 17 (+3)17 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Walcott, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey cloak and cross-gartered white stockings. He has a brown handlebar mustache and slicked back brown hair. His thin eyebrows rest above his beady blue eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Philantrophist, Logical, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Drogo Walcott, Male Human Rogue 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 16 (+3)17 (+3) 16 (+3)7 (-2)
Skills Arcana +6, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Auran, Celestial
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 10000 cp.


Social Check DCs


Chad Copeland, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His brown hair is styled in orderly dreadlocks. He has green eyes and a green hat with a black feather.

Personality: He dislikes all the random violence that takes place in the south. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To reunite with his old friends; and he's in love

Ideals: Pacifist, Justice. Bonds: Rich, Attractive, Has a crush, Adventurer. Occupation: Marshal

Voice: Russian accent

Attributes [hide]

Chad Copeland, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 7 (-2)7 (-2) 14 (+2)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs

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