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NPC Generator

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Advanced [show]


Percival Blakeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: Percival was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 11 years.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined, Pacifist. Bonds: Attractive, Religious. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Percival Blakeley, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Robert England, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized grey coat and is in decent physical shape. His hair is long and chestnut with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. He has gleaming, smiling violet eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He feeds upon the attention of others.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new junk dealer responsibilities is difficult

Flaws: Disease, Mundane. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Robert England, Male Human Sorcerer 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 400 gp.


Social Check DCs


Don Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he prefers to wear brown pants and tee shirts. He is bald on top and has large silver tufts of hair around his ears. His violet eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the north. His druidic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Family. Occupation: Marshal

Voice: Stutters

Attributes [hide]

Don Graham, Male Human Wizard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 9 (-1)11 (+0)
Skills Insight +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Amber (130 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Aldous Charlton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a blue cloak and cross-gartered grey stockings. His feathered hat is riddled with cuts and holes. He has a dull look in his gray eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: His father raised him in a mountain cabin. His family was turned out during the war. He and his family wandered west to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined, Gifted. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Animal Trainer

Voice: Spits and sputters

Attributes [hide]

Aldous Charlton, Male Human Fighter 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 10 (+0)13 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. Sard (40 gp). White pearl (130 gp). Chrysoberyl (130 gp).


Social Check DCs


Miles Heiser, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying auburn hair a little too much giving a sharp auburn color. This violet eyed southerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Miles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the south his family was never financially stable. After coming to the age of reason, Miles took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Poor, Family. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Miles Heiser, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs

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