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Advanced [show]


Randal Badger, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair has been sun bleached extensively. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Through the years after Randal was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Randal's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: His spouse's relatives view him with great suspicion; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Religious, Family. Occupation: Weaver

Voice: High pitched, excited

Attributes [hide]

Randal Badger, Male Human Bard 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 1 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 3 (-4)16 (+3) 13 (+1)9 (-1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 600 gp.


Social Check DCs


Heward Easton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a pastel shirt with thin tan vertical stripes and black pants. He has a small bristly mustache and wavy brown hair. His face is covered beneath a completely black helmet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has a habit of throwing himself into exceedingly dangerous situations.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world.

Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Poor. Occupation: Miller

Voice: Whispers

Attributes [hide]

Heward Easton, Male Human Ranger 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 6 (-2)10 (+0)
Skills Athletics +1, History +3
Senses Passive Perception 8
Languages Common, Giant
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1200 sp.


Social Check DCs


Godfrey Lindsey, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his ceremonial dagger ready. With a patchy black beard and wild black hair. His eyes are likewise brown.

Personality: Calm and collected, he is a well trained Crown-heir. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Godfrey was born the youngest of three triplets. His childhood dream was to be a Mortician, but he was a colossal failure. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and doesn't want to be a crown-heir and was forced into it by his family

Ideals: Fighting, Gifted. Bonds: Attractive, Job, Family. Occupation: Crown-heir

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Godfrey Lindsey, Male Human Monk 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)14 (+2) 5 (-3)11 (+0)
Skills Deception +2, Stealth +5
Senses Passive Perception 7
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Percival Gentry, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a custom-built plate barding that's adorned with tan lining and desert motifs. His right leg appears badly burned and disfigured. His golden hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: This man loves music and to teach people music more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Percival studied abroad. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Percival Gentry, Male Human Cleric 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran, Aquan
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: Just what you see.


Social Check DCs


Anthony Heiser, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is renowned for his bright red suits and hats. He has a red handlebar mustache and slicked back red hair. His eyes are hazel.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Anthony was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He would like to get married and retire; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Job, Religious, Adventurer, Has a crush. Occupation: Engraver

Voice: Tuts and clicks tongue

Attributes [hide]

Anthony Heiser, Male Human Barbarian 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)13 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Performance +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs

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